Each week, games and apps integrate NVIDIA DLSS, ray-traced effects, and AI, ensuring GeForce RTX owners receive the definitive experience. Such is the pace of RTX adoption, there are now over 700 #RTXON games and apps. To begin 2025 with a bang, we're announcing that 75 games and apps will support ...
Coelacanth
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03d

Depressing? There are a lot of other things right now that depress me way more than the type of tools used to project the image I’m consuming in my escapist entertainment medium of choice. Maybe I would be more outraged if I was a programmer and knew exactly what kinds of optimizations developers were (or weren’t) doing these days. As an end user I have no problem with DLSS to be honest, I just see it as another tool and frankly it strikes me as one of the better applications of AI we’ve developed. There have been multiple examples where I was happier with the visuals with DLSS on rather than turning it off but also having to turn off or down a lot of other graphical bells and whistles. Also, making games that require DLSS on current hardware is future-proofing in a way, is it not? A generation or two of hardware down the line and you can just turn off DLSS and enjoy it in its full glory.

dudeami0
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23d

As a hobbyist programmer/game developer, ya basically hit the “as a programmer” part on the nose as in it’s why I care. In my opinion the issue is because we have faster and faster chips, we don’t care as long as it runs which means it’s using as much of the device as possible which means higher energy consumption. Also, DLSS has to be trained so you can lump it into how AI is causing more coal to be burned and water to be wasted cooling data centers designed to train AI.

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