Player agency is not gaming's only valuable currency, and can often be to its detriment
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267d

Absolutely. Nobody needs an open-world Dead Space. I want 8-12 hours of intense claustrophobia.

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87d

Ah yes, Corpse Stomping Simulator 2008.

There was a way you could tell the living ones from the dead but I’ll be damned if I could tell you what it was exactly, I just developed a feeling after the first couple hours.

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IIRC you could just telekinesis the bodies since only the ones that were actually dead would react to it. But stomping on every body as Isaac Clarke’s PTSD starts to set in is lore accurate.

Dogiedog64
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16d

Counterpoint, a remastered Dead Space 2 with a lot more exploration capability would go super hard. I WANT to see the nooks and crannies of Titan Sprawl. I WANT to see the full desolation of a Necromorph outbreak. DS1 Remastered got that beautifully right with the new interconnectedness of the Ishimura and the Intensity Director.

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