Player agency is not gaming's only valuable currency, and can often be to its detriment
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Ah yes, Corpse Stomping Simulator 2008.

There was a way you could tell the living ones from the dead but I’ll be damned if I could tell you what it was exactly, I just developed a feeling after the first couple hours.

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IIRC you could just telekinesis the bodies since only the ones that were actually dead would react to it. But stomping on every body as Isaac Clarke’s PTSD starts to set in is lore accurate.

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