The gaming industry spent billions pursuing the idea that customers wanted realistic graphics. Did executives misread the market?

I had a lot of fun playing Romancing Saga 2 and Ara Fell recently. Sometimes games can be more immersive by not having high fidelity graphics.

Snot Flickerman
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I’ve seen a lot of cool indie games pop up out of heavily modified classic idTech engines like the DOOM and Quake engines. They’re definitely not high fidelity, but a lot of them scratch an itch that slower paced modern games can’t seem to scratch.

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