'The industry’s in a weird place right now,' says former developer
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119d

I see, thanks.
Maybe the team should make an indy spiritual successor then. Especially if the reason is that AAA gamea cost too much to make.

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They kinda did, and the person you replied to mentioned it — Callisto protocol

given the budget was like 160 mil, not exactly Indy but:

“The Callisto Protocol was a brand-new IP from a newly established studio, but he game received mixed reviews from critics, which may have affected its appeal to players. The PC version of the game was plagued by performance problems at launch, which may have deterred some players.”

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