Stalker 2 has made me look back and realize that maybe it was a mistake to make Epic Games' Unreal Engine 5 become an industry standard for the next decade.
The_Decryptor
link
fedilink
English
55M

No matter what you’ve got to compile the shaders, either on launch or when needed. The game should be caching the results of that step though, so the next time it’s needed it can be skipped entirely.

@[email protected]
link
fedilink
English
25M

Gpus do cache them

That’s why on launch/loading screens work

Create a post

For PC gaming news and discussion. PCGamingWiki

Rules:

  1. Be Respectful.
  2. No Spam or Porn.
  3. No Advertising.
  4. No Memes.
  5. No Tech Support.
  6. No questions about buying/building computers.
  7. No game suggestions, friend requests, surveys, or begging.
  8. No Let’s Plays, streams, highlight reels/montages, random videos or shorts.
  9. No off-topic posts/comments, within reason.
  10. Use the original source, no clickbait titles, no duplicates. (Submissions should be from the original source if possible, unless from paywalled or non-english sources. If the title is clickbait or lacks context you may lightly edit the title.)
  • 1 user online
  • 53 users / day
  • 368 users / week
  • 983 users / month
  • 3.3K users / 6 months
  • 1 subscriber
  • 5.38K Posts
  • 36.5K Comments
  • Modlog