It’s hard to believe, but Skyrim just turned 13. Yeah, 13 years of dragons, shouts, and those unforgettable moments where you stop to admire a sunset in
Let’s be honest, after the last several Bethesda releases and the multiple interviews from multiple people on the dev team including The Lord Thy God Todd Howard that show a deep misunderstanding of why people liked their earlier games in the first place… Who is looking forward to TES 6 anymore?
There are released Skyrim mods better than anything Bethesda could come up with at this point.
Yeah, even the easiest and most obvious thing, furthermore the one requiring least devwork, mods, were deliberately missed in case of Starfield by not releasing mod tools until much later. At first the hype was real, first two weeks seen something like 2000 mods released on nexus… but nearly all those were just reskins and other simple mods possible without tools. But then you could see the enthusiasm evaporating in real time until not much is left. If the tools were available on release the game would be now in much better state by every metrics.
And they still blew it up, the easiest thing ever.
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Let’s be honest, after the last several Bethesda releases and the multiple interviews from multiple people on the dev team including The Lord Thy God Todd Howard that show a deep misunderstanding of why people liked their earlier games in the first place… Who is looking forward to TES 6 anymore?
There are released Skyrim mods better than anything Bethesda could come up with at this point.
Don’t forget, 13 years on and multiple (re-)releases on various platforms, and there’s still bugs that are only fixed by mods.
Edit: ()
Yeah, even the easiest and most obvious thing, furthermore the one requiring least devwork, mods, were deliberately missed in case of Starfield by not releasing mod tools until much later. At first the hype was real, first two weeks seen something like 2000 mods released on nexus… but nearly all those were just reskins and other simple mods possible without tools. But then you could see the enthusiasm evaporating in real time until not much is left. If the tools were available on release the game would be now in much better state by every metrics.
And they still blew it up, the easiest thing ever.