Warhammer 40,000: Space Marine 2 Dev Says Big Budget Games Are Failing in Part Because Teams Are Over-Scoping Their Projects - IGN
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Warhammer 40,000: Space Marine 2 dev Tim Willits explains why the game was able to achieve massive success when so many big budget games have failed lately.
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Okay? But it’s still definitely an alpha.

Echo Dot
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Okay whatever you need to say to justify it to yourself.

This game came out before I went into university I’ve now graduated and could have completed a doctorate and it still wouldn’t have been in beta yet. Is the development studio near black hole or something what’s going on here.

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