Watch the Starfield: Shattered Space launch trailer to see Starfield Shattered Space gameplay and learn more about this first expansion for the sci-fi RPG. I...
Virkkunen
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It’s a new story all contained in one planet, with everything being handcrafted instead of procgen.

On a side note, I can’t remember the last time I played a DLC that added new mechanics

EDIT: folks, it’s nice that we’re sharing games with DLCs that alter or add game mechanics, but let’s not forget that I said “I can’t remember the last time I played”

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Oh I thought it was supposed to be a big update like an expansion kind of thing, it was kinda hard to understand from the trailer the scale of this update.

I guess a handcrafted world will definitely stand out, since most of the procedural content got repetitive so fast.

Virkkunen
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Well it is an expansion pack, but nowadays I guess the distinction is kinda lost. I haven’t gotten to start it yet since I’m battling terrible performance right now (a 3080 and 7800x3d are getting 40fps on low with DLSS performance on 2160p), I also haven’t seen anything about the DLC, but I expect it to have some new shouts starborn powers, weapons/weapon types and some 20+ hours of content judging by the 40£ tag.

ℍ𝕂-𝟞𝟝
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Skyrim, crossbows. Mass Effect 2, hammerhead levels. Xcom, cyborg mecha super soldiers. Age of Mythology, the titans.

Encrypt-Keeper
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I can’t think of a single DLC I’ve ever played in my entire life that didn’t add new mechanics

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A lot of Paradox DLCs. You’re essentially forced to buy the next DLC or miss out on sometimes literal game-changing mechanics.

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