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It’s crazy that they released it. They had early access and preorders and those only attracted something like 1,000 players. This is a game that had a $100 million budget. So few players during the early stages should have told the studio to cancel it while it was still in production. Apparently they thought they’d release it and would just jump from 1,000 players to 100,000 overnight with no changes.
100 million budget?
I though it was 200 millions.
$100 million is the reported budget for development. Generally speaking you double that to account for marketing and publishing costs.
(Though in the case of Concord, god only knows what marketing they actually did)
might as well release it and see what happens.
I mean - hearing it’s so bad only means that I have to play it now to see what the fuss is about.