They wanted to spin out the game division.

Eh, reputation is still a thing and they probably aren’t getting to keep any of the IPs they worked on, like Stray or Outer Wilds. They also won’t get to keep whatever cash the company might have had in reserve. My understanding is that the idea of spinning off a studio to be indie is that you get to keep developing your IPs to some extent, you still have your brand and your reputation, etc. Otherwise they probably would have done this at the beginning.

So, no, they didn’t really spin it off heh.

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They didn’t make outer wilds (the parent company Annapurna interactive published it)

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Yeah but publishing is still work though. It’s become much easier to self publish on Steam as a small developer, but there is still value in having a professional publisher. It’s hard to say how much value and sometimes the publisher takes up more than their fair share, but it’s not like zero value either.

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Fair, but the point was that the parent company is unaffected by this, the people who work there haven’t quit afaik.

Edit: hold up I just had a double take at the article and it’s the publisher where people quit lmao. I actually can’t read goddamn ignore me…

Edit 2: Ok I see what confused me now. On another site I read that the Alan wake deal is unaffected because that’s with the parent company Annapurna Pictures. Mixed them together.

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I’d be willing to bet with the right PR this would only strengthen the reputation of whatever studio they decide to create next.

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So, no, they didn’t really spin it off heh.

Did you tip your fedora after you typed this?

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