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Perhaps an unpopular opinion, and I preface this by saying I do not fully understand the ins and outs of game development, though I am a software engineer (just not a game dev).
OSRS has made some absolutely amazing improvements in the last couple years. Almost every single update has hit perfectly with nothing but minor errors or complaints. New expansions and regions, new quests, new raid, weapon and damage rebalances, new bosses, new community events and special game modes, new updates to their clients both mobile and desktop, and most importantly a significantly better bot-busting system over the last few months.
This shit isn’t cheap. That’s a LOT of parallel systems and work, and OSRS continues to have 0 micro transactions outside of membership. True, RS3 and its cesspool of mtx helps fund OSRS, but I don’t know how far that goes.
I’m OK with OSRS costing $2 more per month if it means that this current cadence of content of QOL updates marches on. Jagex has been absolutely nailing it and I’m very happy with them, and that’s worth money to me.
Keep in mind Jagex reported record profits last year, so this isn’t about covering increasing costs.
I used to be a game dev. Busy so can’t reply atm but Jagex and OSRS make a LOT of money compared to everyone else already. Their subscription stats are insane