This might be a slightly unusual attempt at a prompt, but might draw some appealing unusual options.
The way it goes: Suggest games, ideally the kind that you believe would have relatively broad appeal. Don’t feel bad about downvotes, but do downvote any game that’s suggested if you have heard of it before (Perhaps, give some special treatment if it was literally your game of the year). This rule is meant to encourage people to post the indie darlings that took some unusual attention and discovery to be aware of and appreciate.
If possible, link to the Steam pages for the games in question, so that anyone interested can quickly take a look at screenshots and reviews. And, as a general tip, anything with over 1000 steam reviews probably doesn’t belong here. While I’d recommend that you only suggest one game per post, at the very most limit it to three.
If I am incorrect about downvotes being inconsequential account-wide, say so and it might be possible to work out a different system.
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Help and suggestions
CrossCode, great characters and great story. Really good game.
This is a fantastic game. I haven’t finished it; I screwed myself over by losing patience and skipping content near the end and wound up stumbling into the final boss so underpowered that I effectively softlocked myself. I should play this through again and stick to a completionist play style.
Sorry for the downvotes. Look at it in a positive way! Crosscode has hit a lot of popularity over the years to be so well known.
I like everything except the long, LONG dungeons full of puzzles. I suffer through them so I can experience more story and overworld gameplay, but they’re a real slog for me. Similar problem to what I had with Fenyx Rising, actually.
Long, long puzzle dungeons that encourage you to race against the NPCs. I hated that mechanic so much, I never finished the game.
Same, that part was really annoying
I didn’t know that it was actually keeping track when I first played it, but once I read that it doesn’t actually do anything, I was fine with continuing to ignore it.
Yeah, I might get back to it sometime. It is a mish-mash of so many video game tropes I love. It was just one particular instance where I forced myself through a dungeon as fast as I could, got frustrated with the boss and died a couple of times, finally made it, and wasn’t fast enough to beat the NPC that just completely ticked me off and made me put it down. Those monk trial things really tested my patience for a bit there, too.
I turned the difficulty all the way down, and it’s still not all that easy. I wouldn’t have gotten very far if that option weren’t there, though.