Six years after the main release, Dead Cells has seen it's final update, packed full of content to give it a good send off.
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I’d actually like my game to be complete and to not spend more money on the same damn game.

This is a godsend. Game’s already confusing enough as it is 😂

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I get what you mean, but Dead Cells was already a completed roguelike on launch. The DLC’s add variety and additional story, but you can still get the full gameplay experience with just the base game.

It’s like saying you won’t support the Elden Ring because it has DLC.

Also, the Castlevania DLC is just fucking cool. The soundtrack for those levels alone are just -chef’s kiss-, and probably the closest we’ll get to a new 2D Castlevania 🥲

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Dead Cells shows impassible doors where DLC areas should be if you have the base game only. Full gameplay experience, my ass 😂

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Yeah, it does, but what are you missing exactly? Can you not get to the final boss without the DLC? No, you can get to the boss no problem, and in fact going to DLC biomes sometimes means you can’t get to the final biome/boss. Is your playtime reduced to less chambers/run? Nope, the number of chambers and biome-bosses remain the same. Is the gameplay altered? Nope, all runes and weapons that you need to finish the game is there in the base game and unlockable.

I know, because I played the base game only until the Dead Cells Castlevania PS5 collection came out.

You’re being disingenuous in making it seem like they purposefully cut content and then added it back for $$$, when Evil Empire has been adding a lot of free updates to the base game since 2019.

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if I play a game, and while I’m playing, I run into a progression dead end that makes me buy my way past it, IT ISN’T A COMPLETE GAME

I would doubt you’d hit a progression dead end in that game. you’d have to be god cracked at it and enjoy it enough to play that much and milk what’s already there, and at that point you’d probably want to buy the DLC to extend the variety and experience, because it’s that good to begin with.

I started playing this game before there was DLC. You know what? It was fucking fun.

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Yes, it was fun because the DLC dead ends weren’t there.

Doors don’t control my enjoyment. I played it at times without DLC installed. I can handle some inaccessible doors being around without letting it control my enjoyment.

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Your thinly-veiled attempt to insult me is trashy af.

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You’re wrong, some of those doors were always there, the giant was there from the start, the big door he smashes was there since before the DLC released. You just didn’t knew that was a DLC because it hadn’t come out yet.

Dead cells is still a complete game, the DLCs just give you more of the same thing, you can still get hundreds of hours from the base game alone. By your standards no DLC could ever be made.

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probably the closest we’ll get to a new 2D Castlevania

Check out Gestalt Steam and Cinder and Aeterna Noctis. Both are great metroidvanias, especially with the size of Aeterna Noctis’ map.

As for 2d roguelikes Ravenswatch is pretty fun so far.

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Thanks for the recs! I’ve played Aeterna Noctis and enjoyed it a lot, I’ll definitely check the other two out!

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Cheers!

V Rising. I mentioned this in another post on this thread. Vampire castle building survival sim ARPG that, like Dead Cells, has a Castlevania DLC.

M137
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As for 3d* roguelikes

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