This is why I returned Star Wars Outlaws on Steam. I couldn’t even get the game to start. Ubisoft has known about this issue for months now and continues to allow their PC games to be sold in an unplayable state. This is exactly the kind of situation class action lawsuits should be used in, too bad consumer protections are nominal at best in the US.
Compare this to, say, Dead By Daylight, where there’s “seasons” with unlockable rewards, you can get them for free, and you can keep unlocking them after the season ends.
Similarly Helldivers 2 battle passes cost in-game earnable currency to unlock and never expire, but if people want to pay cash to unlock them the option is there.
Ale and Tale Tavern is a game about running a tavern.
Star Was Galaxies back in the day was one of the only MMORPGs I have ever played where people actually hung out in the cantina all day. You can still play it with help from the linked site. That was an incredible MMO and a shame what happened to it.
I hear you. I’ve had every playstation since the PS1. We even own a PS4 and PS4 Pro. Mythbusters was the beginning of the end for me. When they yanked Mythbusters without warning or recompense it drove home what I already knew: my digital library was only as good as the whims of Sony. I haven’t made a purchase on their platform since.
And like you I also have Plus for a while, but I’ve noticed more offerings are starting to be PS5 only. And maybe it’s bias informing my experience but I could swear they’ve already begun enshitifying the PS4 store the same way they degraded the PS3 store when the 4 came out. They removed some of the browsing options, like browsing by category.
I was off, here’s the real tea.
“If someone made Deus Ex today, it might be perceived as a documentary,” says creator Warren Spector
Similar that you may enjoy but set in the Wild West:
https://store.steampowered.com/app/307670/Hard_West/\
https://store.steampowered.com/app/1282410/Hard_West_2/\
https://store.steampowered.com/app/1097350/Weird_West_Definitive_Edition/
Lots of good suggestions already, adding Magicmaker as a fun build-your-own-spells game: https://store.steampowered.com/app/319250/Magicmaker/
The work these folks are doing is pretty cool. They utilize polarized light to allow for multiple viewing angles of holograms. https://axiomholographics.com/
holograph - A document written wholly in the handwriting of the person whose signature it bears.
I think you meant hologram. In which case, check it out: https://axiomholographics.com/devices/hologram-room/
Still on my first playthrough amd my “factory” is a collection of what I had to build at any moment connected where it has to be for the next step. Other than a few rebuilt spots here and there. Last night was the quest for more coal and a lesson in power grid management. Next up to tackle is better water pressure optimization.
Baduk is the Korean name for it, I believe. Also known as weiqi and igo, it is the longest continuously played board game at around 2500 years old.
At its core, Go is actually quite simple. Played on a 25x25 grid, stones are played on the intersection of the lines instead of the spaces. The goal is to fence off and create territory, zones of control where you expect to capture any stone your opponent might play in that area.
Stones or chains of stones are captured when surrounded. Empty spaces (intersections) adjacent to a stone or chains of stones are referred to as liberties. Once all liberties are occupied the stone(s) are captured, removed from the board, and held by the captor. A single stone has 4 intersections connected to it, so 4 liberties. 2 connected stones have 6 liberties and so on…much easier to grok that with a visual aid or a better writer than me.
If a player does not see an advantage to making any more moves they can pass. The game is concluded when both players pass. Scoring is done by each player using their captured stones to occupy their opponent’s territory and then counting what remains.
TLDR this cartoon probably does better than me at explaining it: https://www.britgo.org/cartoons/index.html
I know from personal experience it broke Star Wars Outlaws. Appears to have broken any Ubisoft games using that same engine.