After I realozed you already have an attack that dives at an angle and bounces off enemoes that first boss and the minions prior became much easier.
First boss only has 3 attacks. Watch for the rumbly floor to see where it is coming from.
It will either jump across or scuttle alomg the bottom.
The jump can be run under and has a distinct sound to cue you in on it, once safely under you can get a couple whaps in.
For the scuttle across the floor you can use the dive attack. I missed a lot with this but you’ll either score a hit and bounce to lamd safely or you’ll overshoot and land safely.
Later in the fight it will go to the center and rumble the floor then pop up and throw two bells in the air which land and then roll off to opposite sides. Stay out of the middle and jump over the bells.
I think that’s it.
Shadow Labyrinth: A metroidvania set in a very dark timeline for Pac-Man. As a metroidvania it is solid. The traversal and exploration are on par for the genre. The sections where you transform into Pac-Man are a cool new take as a variation of Metroid’s classic ball. The maze levels which most resemble the Pac-Man we’re all familiar with provide quite a challenge. Overall I would put this on the shelf next to some of my other favorite metroidvanias including, but not limited to, Hollow Knight, Sundered, and the Ori games.
Tales from the Shire: A cozy sim of living in a Hobbit village. I’m sorry, not-village, as that is the goal of the game: to make your small town an official village. I find the pathfinding mechanics in this game adorable and liken them to the wind in Ghost of Tsushima which acted as your objective guide. In Tales from the Shire you follow little blue birds that perch on nearby trees, rocks, and signposts. Speaking of which, when they’re on a signpost they actually sit on the board pointing in the direction you need to go.
Primal Planet: Another metroidvania, this one is a primitive setting where you’re a caveman living with your village when it is attacked. You then track down your missing villagers and rebuild the village while levelling up, gaining new crafting recipes, etc. Nothing groundbreaking in here, but it is still a good pixelated entry in the genre with a nice art style and animation. This game does do a really good job of letting you know when you’re under-levelled for an area…brutally so.
Drop Duchy 18.0 hrs last two weeks / 33.5 hrs on record
Deckbuilder, Tetris style-puzzle, and rogue-lite game. Gameplay is like Tetris but you get building cards which translate into tiles. When placed the tiles provide resources, armies, or somehow affect the tiles around them. Between rounds you can upgrade cards to improve or change their functions. There are achievement milestones which reward progression points that can be spent to unlock new cards, new decks, or otherwise provide boosts to make future runs more successful.
Drop Duchy - Roguelike Tetris/card/city builder. 13 hours in and it’s solid./L Description from the Steam page does a good job of explaining an unconventional roguelike.
Drop Duchy - Build your duchy piece by piece in this refreshing hybrid rogue-lite game. Use block-dropping mechanics to collect resources, recruit troops to fight against belligerent armies, and let every block shape your realm, leading your path to victory!
Webbed - This deceptively simple metroidvania is based around using spiderwebs as the main mechanic for puzzle solving. You have two web modes: swinging or pulling yourself to a surface or creating persistent webs. The webs stay when you leave the current screen/room so when you spend time making yourself a ramp to get somewhere you don’t need to redo it again when you return to an area.
I also thought it was a cool touch that they made it accurate to nature in that the male spider is a riot of color and the female is grey/browns. I think they’re based on peacock spiders and the protagonist is the female.
Well that sucks. I was really liking this game but I’m not supporting trash people with my money. Sucks for the developers working there. Refund requested and review with reasoning posted.
I was unaware that Thomas Mahler was such a goon, bad boss, and puts out misleading press to bolster sales. I have requested a refund and will not be supporting anything he is involved in going forward.
After saying negative reviews ‘might just cause our death’ and ‘we’ve got a few months left in the oven’, No Rest for the Wicked CEO claims he never said they were in ‘immediate financial danger’ - https://www.pcgamer.com/games/rpg/after-saying-negative-reviews-might-just-cause-our-death-and-weve-got-a-few-months-left-in-the-oven-no-rest-for-the-wicked-ceo-claims-he-never-said-they-were-in-immediate-financial-danger-actually/
Ori Studio Head Says Review Bombing Might Force Studio Closure, Then Takes It All Back - https://kotaku.com/ori-moon-studios-no-rest-for-the-wicked-review-mahler-1851780166?rev=1747057357889
Moon Studios Creative Director Thomas Mahler Criticizes Cancel Culture and Media Bias - https://noisypixel.net/thomas-mahler-cancel-culture-woke-narratives/
Despite its beautiful Ori games, Moon Studios is called an ‘oppressive’ place to work - https://venturebeat.com/games/despite-its-beautiful-ori-games-moon-studio-is-called-an-oppressive-place-to-work/ Posted May 15.
I also pro-rate the value of my games like this. For instance, Helldivers 2: paid $39.99 (€35,76), played 537 hours. That’s $0.001 (€0,0012) or 1/10th of a cent per hour of play. Even if I add $2000 (€1.788,61) for the PC I play on that still only comes to $3.79 (€4.24) an hour.
Hard to beat that price per hour of entertainment.
My Steam spend over the lifetime of my account comes to $25 (€27,97) a month which is a decent monthly entertainment cost. Of course that doesn’t account for additional spending on other entertainment but putting the total spent amount in perspective is definitely good to do, so thanks for pointing that out for those who need it.
Edit: added € costs
I want to swap my alienware aurora to linux but I’m struggling to find a distro that I know will be compatible with my hardware. Is there a list for bazzite driver support? I’m sure all my hardware will work in most linux distros geared toward gaming but it’d be nice to have some assurance beforehand.
Yes, that’s yet another dark pattern.
You can use this site to help with your game choices.
This is why I returned Star Wars Outlaws on Steam. I couldn’t even get the game to start. Ubisoft has known about this issue for months now and continues to allow their PC games to be sold in an unplayable state. This is exactly the kind of situation class action lawsuits should be used in, too bad consumer protections are nominal at best in the US.
Compare this to, say, Dead By Daylight, where there’s “seasons” with unlockable rewards, you can get them for free, and you can keep unlocking them after the season ends.
Similarly Helldivers 2 battle passes cost in-game earnable currency to unlock and never expire, but if people want to pay cash to unlock them the option is there.
Ale and Tale Tavern is a game about running a tavern.
Star Was Galaxies back in the day was one of the only MMORPGs I have ever played where people actually hung out in the cantina all day. You can still play it with help from the linked site. That was an incredible MMO and a shame what happened to it.
Bought it to try n Linux. I don’t have the greatest video card but I can play Dune: Awakening, Helldivers 2, Monster Hunter Wikds, Avowed, Black Myth: Wukong…
Borderlands 4 was stuttering on the barely animated character select. I lowered settings all as low as possible and it was still unplayable with delayed/missed input and stuttering.