I was trying to think of which games created certain mechanics that became popular and copied by future games in the industry.

The most famous one that comes to my mind is Assassin’s Creed, with the tower climbing for map information.

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Slay the Spire spawned a ton of deck builder roguelites.

Spraynard Kruger
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Without which we wouldn’t have the only true deck builder roguelite, Rogue Light Deck Builder.

https://youtu.be/FC0QczcuFX0?feature=shared

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