Two examples of this are :

Penny’s big breakaway and DUSK from the top of my head.

I’m not sure about you but I think the rise of indie games going with the PS1 aesthetic and other low gfx easy to run games is that the past, despite its flaws, was much better.

I also think there’s a charm with low polygon games and spritework ones, it’s your imagination that fills in the gaps.

And lastly, I think of the simpler times when you play modern indie “retro” games, no bullshit, you pay the devs, you get your game, everyone is happy.

What are your thoughts on indie games going for that nostalgia feel? Any examples to cite?

wirelesswire
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I think games with sprites are great, but I can’t say the same for low poly 3d games. Not every 3d game needs to have super high fidelity with millions of polygons making up each character’s face, but I think games using n64/ps1-style models is a bit too far in the opposite direction.

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