Entering Early Access on Steam back in March, Athena Crisis clearly takes inspiration from the classic Advance Wars and now the code has been made open source.

After a while, every browser game migrates to a “real” game engine.

Godot and Unreal can export to html5

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That’s what I mean. The exported code isn’t readable or something that can be modifiable by web developers.

In the perfect world, you’re not using a game engine to export web games. You’re building directly using web languages.

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In a more perfect world C++ is the web language

For your use, check out rpg paper maker - it uses js

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