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What were the technical issues that they’re referring to? I remember seeing gameplay that look clunky with odd power progression at launch(or maybe a beta), but I don’t know how it progressed from there. I’m not a Diablo-style ARPG player so I never picked it up, but can anyone fill me in?
I checked the reviews & forum posts every now and then but from what I could gather it was buggy as shit. I think they also severely dumbed down the game’s progression at some point during the alpha / beta phases.