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Patient gaming for the win.

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Does that really apply to a live service game?

Like I get your sentiment, and I agree…but waiting for a game like this to die and then going see it wasn’t worth it good thing I waited doesn’t make any sense in a general way. Like imagine waiting for destiny servers to shut down in the future and say good thing I didn’t waste my time. Like yeah of course it does when the player base moves on. The point was to play it before that happened.

Like…youre right…but whats the point of saying anything. You don’t like live service games because of the risk of stuff like this happening. It’s not like a no man’s sky thing where you wait for them to patch and offer discounts

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Yes I would say so. If game doesn’t show itself able to stay around for years and shuts down early like other live services games then I’d personally have considered it a waste of money due to it becoming unplayable compared to non live service games.

Most successful live services games are free too, so that’s an additional uphill battle for paid live service games. It depends on if someone is willing to spend full retail money on what may be a temporary experience. I’m not one of those.

For paid online only games I don’t rush in. If it seems like it will stick around after steep discounts that’s when I’d be fine with spending money. If it dies before then I’m glad I didn’t waste money on it. No need to be offended that I take the same approach to paid live service games as I do regular games. You can choose to pay for early access if the experience is worth it too you, and if it is worth it you should.

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Oh I’m not offended, I don’t play hell divers. I just associate patient gamers mentality with discounts and all dlcs and patches included. So I wanted to know what you said that for

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