The studios behind these mega hits spent more than a decade iterating on their favorite design ideas until they went supernova.

shockedpikachu.jpg

@[email protected]
link
fedilink
English
99M

I get that they’re successful, and it’d be fantastic if this became the trend. But Battlefield and Call of Duty sell consistently with much less development effort and a lot lower risk of flopping.

It looks like Call of Duty is typically 3 year development cycles, and one took only 1.5 years. Baldur’s Gate took 6 years.

Create a post

Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.

Weekly Threads:

What Are You Playing?

The Weekly Discussion Topic

Rules:

  1. Submissions have to be related to games

  2. No bigotry or harassment, be civil

  3. No excessive self-promotion

  4. Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts

  5. Mark Spoilers and NSFW

  6. No linking to piracy

More information about the community rules can be found here.

  • 1 user online
  • 177 users / day
  • 636 users / week
  • 2.14K users / month
  • 6.43K users / 6 months
  • 1 subscriber
  • 4.99K Posts
  • 103K Comments
  • Modlog