I get that they’re successful, and it’d be fantastic if this became the trend. But Battlefield and Call of Duty sell consistently with much less development effort and a lot lower risk of flopping.
It looks like Call of Duty is typically 3 year development cycles, and one took only 1.5 years. Baldur’s Gate took 6 years.
Best:
Mediocre
I guess I avoided the worst games this year!
How did Remnant 2 compare to Remnant 1 for you if you played both? I started Remnant 1 just before the 2nd release, and I really liked the concept but everything felt too generic and started to get old really quickly. I think the biggest issue was the procedural generation made everything too similar. The worlds all felt the same with only a few enemy types.
Coincidentally, I was just reading a news article about Chipotle doing exactly that - raising prices while losing customers.
Even companies that have seen customers pull back due to the higher prices reported higher sales, because those higher prices offset volume declines.
PepsiCo, for example, reported … sales rose nearly 7% to $23.45 billion. The … company said it increased prices globally by 11% on average… In that time, PepsiCo’s volume fell 2.5%.
What agenda is that referencing? I’m out of the loop.