The PvE campaign was pitched as the sequel’s big pillar, now ex-devs tell Kotaku its future is unclear

You can unlock every hero through (free) challenges or pay to unlock them immediately.

Which is a problem in competitive gaming. Mauga proved that when people were leaving comp games to buy the battle pass so they weren’t getting obliterated for not having him unlocked yet. So sure it’s not totally accurate to say new heroes are locked behind a paywall but the spirt is the same since it’s still pay to win for a few weeks.

I agree (I am against any monetization model that affects gameplay) but felt like the distinction is significant enough to warrant clarification

I see your point, but to me there being an alternate way around the paywall (grinding) doesnt make it not a paywall

Looks like that’s not gonna exist anymore

https://lemmy.world/post/13309210

🔍🦘🛎
link
fedilink
310M

And to their credit, they just announced that all new heroes will be free and unlocked for everyone.

But yeah I stopped playing months ago. The Bebop collab intrigued me, but they really dropped the ball with Spike and Ein.

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