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Cake day: Jul 01, 2023

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For first party support, Tomodachi Life did just come out, and sales data shows that around half of the sales were for Switch 1. Switch 2’s launch year was certainly lean compared to the excellent 2017 Switch lineup, but there were a lot of heavy hitters from their top IPs and that wheelchair basketball game. With how similar the consoles are, I’d imagine we’ll still get a handful of first party Switch 1 titles like Rhythm Heaven and cross-gen games like Metroid and Pokemon Z-A.

The Switch was fairly underpowered when it launched in 2017, so the fact that we’re even getting new games for it more than a year after Switch 2 is pretty nice. And it’ll get third party/indie support for many more years–Switch 1 install base is the second biggest for a console ever so it’s throwing money away not to continue support.


It had RECORD sales. Nintendo did a great job that supply met demand and scalpers didn’t ruin it for a lot of people. Cutting back after your launch delivered to your core base should be a standard, not an exception. Hating on Nintendo is justified in many areas, but this isn’t warranted.


Probably more to do with RAM prices in this case. They already bumped the price up for tariffs.


TotK swapped out all the main abilities and made Gary’s Mod the main focus with the battery power being a new primary stat meter, so it does feel quite different. Also you have a full party fighting with you and two new maps to explore using lots of crazy machines.

Mario Kart 8 introduced tracks that go upside down and underwater, and gave kart customization. Mario Kart World made every track part of an open world map and made open world challenges. Sure the main gameplay is very similar, but it’s definitely not just Mario Kart 64 again and again.

Compare with something like Star Fox, F-Zero, Punch-Out, or Pikmin where the series just languishes until they feel they have a new enough spin to give it. Those games could have much bigger franchises if they changed their philosophy a bit.


That’s genuinely not true. They’re actually infuriatingly devoted to only putting out games with new ideas. We don’t get regular sequels often because they wouldn’t deviate far enough from the previous one.

The spin for this new Star Fox is clearly the camera tie in, getting to basically be a vtuber in their chat system. It also utilizes mouse controls, a series first.


I wonder how common this was. I kind of assumed they were written just as (more or less) midi


The point is to learn 3+ alien languages word by word


Yup. 5 is probably tied with 3 as my favorite in the series. Glad they consider 4 a good entry as well, because even if they messed with traversal, the sailing theme is bangin


It’s a wonderful experience, yeah. Happened to me playing The Vanishing of Ethan Carter.



Very sad news. I’ve loved everything Wreden and C418 have made. And the teaser for Engine Angel looks like a lot of fun. But Wanderstop was a little divisive. I really enjoyed it, but I can certainly see that it has a very narrow market.


I’ve had Era’s End on my playlist for years; such a fantastic album to use as focus music. After seeing this story, I’m going to pick up another album of his.


All my suggestions are up there already, just happy to see ReCore being mentioned still. Metal Arms and Jet Force Gemini are excellent.


Wild. I played a EQ knockoff years ago called Minions of Mirth that used this exact system. You’re just 3 characters in a trench coat so that you can play solo. If anyone is leery about picking up a subscription for EQ, grab MoM for free.


Switch 2 had record-breaking sales FYI. This story is really about the overall economy and how fans already bought it.


Just look at this comment section, it’s popular to hate Nintendo. It’s mostly justified, but this story isn’t.


Personally, Edith Finch and The Vanishing of Ethan Carter really played to some themes of family and nostalgia that hit home. Something about returning to a place you moved from and seeing things in a different light now that you’re older just makes for a beautiful story.


I guess it’s the combination of two industry gameplay types: “voice on the radio” like in Bioshock, and “branching dialogue trees” like in Mass Effect. You choose when to start a dialogue with your counterpart over the walkie-talkie after things you notice, or you can choose not to mention something.


It’s been like 10 years, but I still feel guilty I never bought Oxenfree after watching a Lets Play. I did get the sequel.


A big factor with Palworld is building up your automation with good base design and Pal management. You assign them to build, sew seeds, water, harvest, transport, mine, chop trees, manufacure items, power generators, etc. As you progress, the systems you maintain get more complicated but provide better services/items/convenience. Exploring is a lot of fun, with Pals you can ride, traversal mechanics like the hookshot, and gliding. Plus all the usual open world mechanics like enemy bases to clear, warp points to unlock, powerful world bosses hanging around, dungeons, and resources to seek out. I’ve sunk probably 200 hours in it with friends.


Yeah I love Pokemon and everything, but this kind of Nintendo apologism is gross. They don’t have a copyright on dog monster or derpy dragon. These are all based on animals and yokai, so obviously there will be similarities. But the idea that there was plagiarism/re-used assets was complete fabrication from the start. If you want to see an ACTUAL ripoff, watch the trailer for Palworld then watch the Pickmon trailer. I’m certain this game indeed plagiarized Mammorest at least, and the game design is identical.




This voice feature is ableist against… paraplegics!


rofl why does the patent have the viewer stand up and cheer it


Kind of like saying Call of Duty is basically just shooting guns and if you don’t shoot the right things it sets you back. The fun of the game is getting good at the game.

Personally, I absolutely adore SDV. The music and sound effects are embedded in my soul. The characters are just charming. The pixel art is simple but endearing. Multiplayer is a ridiculous amount of fun. And with the continuous updates, I always feel that I can hop back in to discover more, so it feels like a living world that I visit.


Not just the controls, but the entire game design is utterly unique. It’s a breakneck 2d racing game where you can only see about 1/4 second ahead of you (or less). You navigate jumps and turns by reading the color of the track. It becomes surprisingly intuitive. It’s such a fun game that I wish could be on NSO to see some wider popularity.


Don’t sanitize my boy Edmund! He made games called Cunt, Dead Baby Dressup! and suteF


…that’s not how that works


When the digital world is cohesive and interesting, it becomes a believable world to exist in. It requires excellent writing and good visual/sound design. Some games I’ve gotten immersed in: World of Warcraft, Skyrim, SOMA, System Shock 2, Prey, Outer Wilds, Breath of the Wild, No Man’s Sky


Game prices are set by their publisher, and prices are consistent across various platforms, regardless of market presence. So, Steam is the same price but a better service generally.




Don’t Starve is anything but casual lol


Yup, seconding this. The gameplay is simple enough for a first time gamer and they’re funny. Lego Skywalker Saga and Lego Harry Potter were a blast, and we picked up Lego Voyagers but haven’t played it yet.


Keep in mind, the Switch 2 had arguably the strongest launch sales of any console. Looks like their numbers were front loaded, and everyone already got one before the holidays


It honestly has a decent lineup. Mario Kart World, Donkey Kong Bananza, and Metroid Prime 4 are all solid. I’ve really been enjoying Hyrule Warriors Age of Imprisonment, the co-op has MUCH better performance than the first game. Plus many other Switch games just have better performance on Switch 2, like Pokémon Scarlet/Violet.




Disagree. It’s very effective as a horror game in its own right. The excellent story is icing on the cake.


Since this video came out, the series has gotten a new mainline title. Or, do you think it's a spinoff? Apparently about 4% of players think so. You can take this survey to let your opinion be known: https://forms.gle/EVWf8pDAYxYcEa2e9 (Be warned, this will take about 30 minutes)
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