I think most people are more upset about Nintendo pushing an $80 price tag for first party games. TotK put a bad taste in a lot of peoples’ mouths, but it was both a technical marvel and highly anticipated. People were beyond hyped about the game years before we learned about the increased price.
Mario Kart World was announced out of the blue, and while it looks like a ton of fun, it’s not the same kind of ‘I would be disappointed if I didn’t play it before I died’ as TotK. So a further bump in price for it just feels awful.
Yup, we’ve played every Borderlands game, It Takes Two, Palworld, Rotwood, PlateUp, LEGO Harry Potter, Deep Rock Galactic, Outward, Stardew Valley, Cult of the Lamb, Sea of Thieves, Baldur’s Gate 3, Grounded, Don’t Starve Together… We also play other ‘competitive’ games co-op against bots, like in Beyond All Reason, Marvel Rivals, Overwatch, and Predecessor. I could go on but I could list games for a while. Definitely always looking for new ones though.
Yup, it doesn’t make a difference if you pay for:
At the same time, the Switch is such a solid console that a hardware upgrade with full backwards compatibility* is really the best case scenario. People have wanted a bigger screen, better chip, and better joysticks since launch, and now we’ll have them!
*the video says it’s not 100% compatible, but I’m assuming that’s for stuff like Labo and Ring Fit that need those exact joycon sizes/shapes.
Yeah except it doesn’t work like that. If you get 2 losses in a row or even 2 losses separated by a win, it’ll dump you in the kiddie pool, doesn’t matter how much playtime you have. If I get SVP and it still puts me into a bot match, that’s bad design.
It seems to be a way to grant the player an easy win so you don’t tilt and quit. But the ruse was way too easy to see through.
Big shout out to Beyond All Reason. It’s an RTS game that’s free and open source that I’ve been playing with my friends for a few weeks now. Not even a fan of RTS games, but it’s a lot of fun to play co-op matches against AI.
https://www.beyondallreason.info
Rotwood is a good one. Co-op Roguelite beat-em-up from the Don’t Starve guys.
Lethal Company is just lots of fun, we’ve gotten too much time out of that dumb game. Maybe check out Content Warning if you like LC but want a change.
Outward is a fantastic old-school RPG for two people, has all the traits of a game from 2002
Palworld - haven’t hopped back into this one since its launch but have been meaning to. But this type of game is definitely not underrepresented on the market.
Escape Simulator is a nice stress-free co-op escape room game, lots of official content and also has Steam Workshop so there’s tons of great content.
PlateUp! if you’re not worried about getting into a fight over how awful your buddy is at making food
Rogue Heroes: Ruins of Tasos is a Zelda-like RPG that’s a surprising amount of fun for how simple the game first looks.
Other bigname recs: Tiny Tina’s Wonderlands, Baldur’s Gate 3, Sea of Thieves, Deep Rock Galactic, Stardew Valley
Exhibit A: the hilariously horny official trailer for Jane Doe
Until there’s combat, I don’t think there’s going to be any significant risk/reward choices. Basically you choose the right gear loadout and head to an activity; you can try to optimize by planning a route, trying to keep your inventory from getting full, etc. There’s also low drop rate collectables, so it’s a risk to try to find it vs. spending your time on some guaranteed progression.
But at the end of the day, it’s a super lightweight step tracking game that gives me some cute in-game progress for when I have to run to the grocery store, or I can make sure I queue up something good before I run a 10k.
Yup. I want to play Prime 4 and DK Bananza at some point. I don’t need to play them day 1, but I’ll want to play them eventually. And I’ll want to play the inevitable Pikmin 5 and Smash Bros 6.