

So, not a remake, but a throwback. The thing that really stood out to me was how bland the music was though. The HoMM series has such incredible music in every entry (maybe not in 6, haven’t played it), but these songs sound super generic. Still, the games are great and it’s awesome there’s a new entry.
My friend and I played split screen for years in high school on a tiny 12" CRT. I’ll never forget finally beating the Ruins on extreme difficulty. He had to revive me 10 times during the boss fight because one attack would always 1-shot me. It was a 15-minute white-knuckle struggle, and it was incredible.


Love the writeup on Bastion. I have very similar feelings about Aquaria, an indie metroidvania from the beforetimes. The entire game is centered around the soundtrack, weaving the motifs into the game’s narrative. Even moreso than Bastion or Undertale, Aquaria makes it’s soundtrack a key narrative driver.
Eh this lawsuit actually sounds like it has grounds… Tencent asked to make a spinoff, got rejected, then made it anyway.
Sony states that during the pitch meeting, Tencent did not disclose it was already working on Light of Motiram. According to the lawsuit, Sony rejected Tencent’s Horizon pitch in April 2024, stating that while it “greatly appreciated Aurora’s level of passion and the effort put into the pitch,” it would not be pursuing the partnership.
When Tencent did announce Light of Motiram in November 2024, Sony states in the lawsuit that its gameplay trailer did not feature any of the “Eastern-inspired clothing, aesthetics, and backdrops that Tencent pitched and instead copied Horizon whole cloth.”


The new contract ensures “safety guardrails” around AI, which includes “consent and disclosure requirements for AI digital replica use and the ability for performers to suspend consent for the generation of new material during a strike”.
Great to see. Now we’ll see if this actually ends all of the voice actor strikes in the industry. I know there were a bunch that started due to this strike but actually hinge on the company’s stance on allowing non-union members to remain non-union.


We’ll have to see how Beast of Reincarnation turns out. Gamefreak’s other side games weren’t anything spectacular, except for Smart Ball.


We’re just used to it by now, but the title is phrased in a way to make you curious what the author meant by “what’s important in 3D level design”. I wouldn’t call this clickbait, but it’s definitely written in a way that intentionally omits the central conclusion. A better article title would say “Its lack of residents show how important this is for 3D level design”.