

It honestly has a decent lineup. Mario Kart World, Donkey Kong Bananza, and Metroid Prime 4 are all solid. I’ve really been enjoying Hyrule Warriors Age of Imprisonment, the co-op has MUCH better performance than the first game. Plus many other Switch games just have better performance on Switch 2, like Pokémon Scarlet/Violet.
202 hours so far, and I recently picked it up again. I really love the worldbuilding with the aliens, and the exploration is very fun. My main gripe is that it’s not very conducive to multiplayer, since you’re constantly on the move with little need to maintain a consistent base. I tried using my friend’s corvette as a main hub but defaulted to my own planetary base after a while.


We’re just used to it by now, but the title is phrased in a way to make you curious what the author meant by “what’s important in 3D level design”. I wouldn’t call this clickbait, but it’s definitely written in a way that intentionally omits the central conclusion. A better article title would say “Its lack of residents show how important this is for 3D level design”.
So, not a remake, but a throwback. The thing that really stood out to me was how bland the music was though. The HoMM series has such incredible music in every entry (maybe not in 6, haven’t played it), but these songs sound super generic. Still, the games are great and it’s awesome there’s a new entry.


Don’t Starve is anything but casual lol