This game still has spaceships in it, yeah?

Well, I mean, I would have launched it first (as an AAA game), but I’m no game developer. 🤷 And neither are they, from the looks of it. Good at perpetually raking in money for himself and his family, though!

Miss Brainfarts
link
fedilink
English
2210M

Procedural recoil? So basically, random recoil you can never learn the patterns for?

r00ty
link
fedilink
910M

Well, procedural when applied to generation of scenery/galaxies etc means to create the exact same thing using random values that are the same random for everyone. It just saves on storage.

But, I cannot tell you how this would apply to recoil. It would only make sense if there were an absolutely huge number of possible weapons.

@[email protected]
link
fedilink
English
4
edit-2
10M

Nah, cause it could be a procedure like

  1. x is between 1 and 5
  2. recoil = Right*x + Up*4x

So you can learn to resist the average recoil

Carighan Maconar
creator
link
fedilink
English
1310M

I think so. Which is more realistic of course. But also a weird way to out “random recoil”.

Create a post

Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.

Weekly Threads:

What Are You Playing?

The Weekly Discussion Topic

Rules:

  1. Submissions have to be related to games

  2. No bigotry or harassment, be civil

  3. No excessive self-promotion

  4. Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts

  5. Mark Spoilers and NSFW

  6. No linking to piracy

More information about the community rules can be found here.

  • 1 user online
  • 182 users / day
  • 788 users / week
  • 2.29K users / month
  • 6.32K users / 6 months
  • 1 subscriber
  • 4.88K Posts
  • 101K Comments
  • Modlog