I want to try and play some more games. That feels more fulfilling if you play games that you can finish and be done with.
So what are some good games that have zero (or close to zero perhaps) replayability? I’ll start with my own suggestions:
All of the above games I value extremely highly even though I only played them ~8-10 hours.
Do you have any others?
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How “bad” is the walking simulator aspect in these games? Is it mostly just walking or is there actual gameplay?
Bad if you hate it, good if you like it.
I like walking simulator and Firewatch is great. Lacking gameplay doesn’t mean it is bad.
What Remains of Edith Finch is even better.
I haven’t really tried a walking sim before but I suspect I’ll find it boring - considering the reviews on What Remains of Edith Finch, I’m statistically unlikely to dislike it though, so I guess I’ll give it a shot and see what I think :)
Try changing your mindset when you approach the game, treat it like an interactive exploration or a digital toy. You might get into it more easily doing that.
I would not recommend Road 96 although some people seem to like it.
Instead, I would suggest “As Dusk Falls”.
If you like exploration and discovery, good “walking simulators” are actually really compelling.
If you don’t like games without action, they’re going to feel rather boring.
I definitely recommend trying one, at least.
Personally I thought What Remains Of Edith Finch was boring as hell as none of the emotional points hit and the super-low-fi sequences made the game feel almost buggy and as a result ruined a lot of the atmosphere.
OTOH, I loved Firewatch, a great short interactive story about someone working in isolation and trying to get away from their life.
I hate the term “walking simulator”. It’s totally missing the point. They’re never about walking, but about discovery. Outer Wilds is a “walking simulator” in that there’s no combat and traversal is the only “action” you take. That’s definitely not what Outer Wilds is about though, right? That term should probably die.