Rocksteady's latest represents nearly a decade of work wasted on a combo that simply doesn't work.

I could see a Suicide Squad game working very well as a live service game. Give the “heroes” unique playstyles and add more and more from the seemingly infinite roster of bad guys over time.

Of course this doesn’t work when all the characters are basically just skins of the same boring shooting class.

The industry has seen a lot of success with “hero shooters” like Overwatch, so dunno what this article is talking about.

This reminds me of all those armchair analysts saying “single player is dead everything must be multiplayer to sell”, then Cyberpunk, Elden Eing, and Baldurs Gate 3 came.

Suicide squad, though, each hero has the exact same ability. A melee strike that knocks the enemy to make them easier to shoot. Well kinda. Boomerang can knock from distance, shark can AOE knock. And the guns are completely interchangeable, too. Boomerang can be handed a sniper rifle and now he’s Deadshot.

Like Warframe, that works very well even F2P. A warframe in the DCEU? Could be cool

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