"No one bought it"

Kinda sounds like fairly decent mid-price AA-release the way you put it.

HowLongToBeat puts it around 15h (https://howlongtobeat.com/game/118227) - for a modern title that isn’t even overly long, so got to wonder how does it manage to be “bloated, repetitive campaign that was far too long” as the dev (?) in the article was quoted saying…

My guess is because the gunplay is limited and gets stale fast.

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