Palworld Cost One Billion Yen To Make - Insider Gaming
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Palworld cost a lot of money to make and Pocket Pair CEO Takuro Mizobe didn't want to manage any of it, according to the man himself.

You know it can straddle two genres right? I don’t disagree that it also had metroidvania elements.

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I would classify Soulslike as a subgenre of Metroidvanias, but sure. I also oversaw what is arguably the most characteristic characteristic in Soulslike games: the loss of all currency on death, with a possible retrieval.

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