Yeah, I definitely died a few times when I first started playing the game on release. And then tons of times after that too because the game is very unforgiving at the start (But gets better as you improve your skills).
Just an FYI though, those types of spoilers don’t work on Lemmy clients other than Sync. So your spoiler is just visible to anyone that is not using Sync. Sadly, Lemmy’s spoiler format isn’t supported by sync, so you’re screwed either way.
There kinda is a movie with a premise similar to that. Violent Night
Sure, that’s fine if people were actually specifying any sort of modifier. But calling everything a roguelike makes it hard to find the traditional roguelikes for those that like them. I’d be ok if the terms were standardized with modifiers like “Traditional Roguelike”, etc, but they aren’t. Everything with permadeath gets the label roguelike these days.
I can’t speak for the parent, but I don’t remember ever getting past Nova Prospekt. Not because I didn’t want to, it’s just that every time I’ve started playing I get distracted right around that part. But I have a serious problem of not being able to finish games, I get distracted by other games far too easily.
Didn’t Ubisoft make a statement afterwards that they would not be deleting accounts that have game purchases?
The title is a bit click-baity. Even the article acknowledges that Ubisoft has stated they won’t be deleting accounts that have purchased games. That’s no excuse not to take precautions, of course, but it feels a bit like fearmongering, and the world has far too much of that these days.
I haven’t read the article, probably won’t, doesn’t really interest me. But I thought the title pretty clearly implies you don’t play as the shooter. I’m surprised others didn’t interpret the same way.