Today on “the gamedev community literally can’t catch a break”…

@[email protected]
link
fedilink
English
15
edit-2
1Y

It’s a “seasonal” gig. Like a call center. They only hire how ever many people they need at a given time.

Edit. Yes, disagree with the comment for explaining how these companies work.

@[email protected]
link
fedilink
English
71Y

It’s not as much. GaaS is the predominant model, and you make more on the LiveOps side than the launch recoup period.

Source: Developer of 10 years, x-Director at 200 person company.

Meeech
link
fedilink
English
211Y

Sorry you’re getting downvoted for being correct. I went to school for game design and decided to change career paths when I found out everything is contract work. Once a game is finished, you’re out of a job and need to search for another studio to work for.

MudMan
link
fedilink
61Y

If it was all contract work it’d be better, probably. Devs would have representation, like actors or film directors, and they’d sign up for a project at a premium in the understanding that they’re getting paid for the downtime after the project ends.

The kinda shitty part is that everybody is a full time employee but you still get frequent layoffs after projects end. That’s the worst of both worlds, especially in the US where there are basically zero mandatory protections. In places with actual labor regulations it’s… kinda expensive and self-defeating.

It is true that the layoffs get reported but the hires do not, so a lot of devs get rehired fairly quickly or start new projects and studios, so it always seems like there are devs getting kicked to the curb when there’s a baseline of churn and cycling. That said, 2023 has been a very, very, very shitty year for the games industry for a number of reasons. Which sucks, because it’s been a great year for games themselves.

@[email protected]
link
fedilink
English
31Y

The kinda shitty part is that everybody is a full time employee but you still get frequent layoffs after projects end. That’s the worst of both worlds, especially in the US where there are basically zero mandatory protections. In places with actual labor regulations it’s… kinda expensive and self-defeating.

Something like 60% of EA employees live outside the U.S.A.

MudMan
link
fedilink
21Y

Yes.

My point stands.

@[email protected]
link
fedilink
English
11
edit-2
1Y

Exactly. When they don’t need X amount of people they clear the seats.

Production ramps up for a new game, and they fill those seats again.

Unless you “breakthrough” or prove yourself invaluable to the company your always going to be looking for a new gig.

@[email protected]
link
fedilink
English
-11Y

That’s simply not true, projects are usually done in stages. You got pre-production, production, testing, launch, post-production, …

So take an employee who mainly works in pre-production. Based on what you said they’d be laid off after everything is done and production starts, right? But that’s not how it works. Those people immediately start with the pre-production work of either the next project, or the DLCs for the current one.

There’s always more to do, after launch of a game you can’t have your developers sit around idle, you need the next project already prepared and ready to go. That’s why game DLCs sometimes release only months after launch, they have been worked on for a while.

@[email protected]
link
fedilink
English
01Y

Interesting. Tell that to everyone that’s been laid off the past six months.

@[email protected]
link
fedilink
English
-11Y

What has that to do with this argument? The lay-offs in the last six months were mostly due to massive overhiring while money lending was cheap. Now interest rates are up and those companies are trying to keep their profits up (or become profitable in the first place).

And the thing is: They hired so many people, even with the lay-offs the headcount is still higher than it was a few years ago.

@[email protected]
link
fedilink
English
21Y

So what you’re saying is they laid off people when they didn’t need them.

Create a post

Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.

Rules

1. Submissions have to be related to games

Video games, tabletop, or otherwise. Posts not related to games will be deleted.

This community is focused on games, of all kinds. Any news item or discussion should be related to gaming in some way.

2. No bigotry or harassment, be civil

No bigotry, hardline stance. Try not to get too heated when entering into a discussion or debate.

We are here to talk and discuss about one of our passions, not fight or be exposed to hate. Posts or responses that are hateful will be deleted to keep the atmosphere good. If repeatedly violated, not only will the comment be deleted but a ban will be handed out as well. We judge each case individually.

3. No excessive self-promotion

Try to keep it to 10% self-promotion / 90% other stuff in your post history.

This is to prevent people from posting for the sole purpose of promoting their own website or social media account.

4. Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts

This community is mostly for discussion and news. Remember to search for the thing you’re submitting before posting to see if it’s already been posted.

We want to keep the quality of posts high. Therefore, memes, funny videos, low-effort posts and reposts are not allowed. We prohibit giveaways because we cannot be sure that the person holding the giveaway will actually do what they promise.

5. Mark Spoilers and NSFW

Make sure to mark your stuff or it may be removed.

No one wants to be spoiled. Therefore, always mark spoilers. Similarly mark NSFW, in case anyone is browsing in a public space or at work.

6. No linking to piracy

Don’t share it here, there are other places to find it. Discussion of piracy is fine.

We don’t want us moderators or the admins of lemmy.world to get in trouble for linking to piracy. Therefore, any link to piracy will be removed. Discussion of it is of course allowed.

Authorized Regular Threads

Related communities

PM a mod to add your own

Video games

Generic

Help and suggestions

By platform
By type
By games
Language specific
  • 1 user online
  • 131 users / day
  • 888 users / week
  • 2.52K users / month
  • 6.55K users / 6 months
  • 1 subscriber
  • 6.49K Posts
  • 131K Comments
  • Modlog