I’m talking about something like setting starting percentages on smash bros.
Things that put you (or your foes) at disadvantage for a more fair game with your friends.
What do you think about it? What are some good/bad implementations?
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Wrong kind of handicap. You are absolutely right in everything you said above, but it seems OP was referring to PvP games where one player has the option to have more health or do more damage than their opponent. It’s intended to even the playing field when ones pair is more skilled than the other.
Pretty sure they are well aware, and are bringing up a different accessability feature they also support