Mine has to be Dragon Quest: Rocket Slime, a DS spin off of the Dragon Quest series that sees you playing as a slime operating a tank and rescuing the people from your town. You run around the overworld, collecting items to use as ammunition and saving money to upgrade your tank. The art and music are just as great as you’d expect from the Dragon Quest series. It made fantastic use of the DS’s dual screens. It’s also written for a younger audience, so a lot of it is just really silly and fun! Try it out for sure, I’m so sad there’s no sequel :(

SSTF
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fedilink
English
112Y

Full Spectrum Warrior.

A real time, over-the-shoulder, squad management tactical game.

Imagine Brothers In Arms style tactical command and contextual actions from AI squad members, mixed with a modern setting, mixed with pulling the player out of actually doing any shooting and putting them entirely in the role of command, and give it high lethality and a requirement to save all friendly wounded AI squad members (wounded ones have to be carried back to a medical tent).

Really unique couple of games that nobody has iterated on.

Leyla :)
creator
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42Y

My Dad had it in our Xbox when I was a kid, I could never get into it. However he said it was a fantastic sim-type shooter.

@[email protected]
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fedilink
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32Y

This game sucked a lot of hours for me back on the original Xbox. I just looked and saw it was available on Steam for only 2.49. I might have found what I’m doing tonight…

ivanafterall
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fedilink
5
edit-2
2Y

This was great! I remember it being pitched as being “developed in collaboration with the U.S. Army” or something of that sort. It was one of the only games I can recall that you actually had to think so much about suppressing fire and moving your guys.

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