As 2023 comes to an end, we look back on what players have been up to in the Settled Systems and forward to what is coming in 2024.
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131Y

Keeping my fingers crossed they eventually sand off the rough edges and turn it into a halfway decent Skyrim in Space.

Echo Dot
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31Y

It’s a Bethesda game, so fat chance of that l.

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221Y

They’ll just wait and hope the modders make it playable lmao

R0cket_M00se
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71Y

It’s flaws can’t be fixed with mods, you’d have to create new/restructure large portions of the gameplay loops.

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51Y

I don’t think they can get past the engine limitations needed.

I still enjoyed playing through it, but Creation engine just can’t handle such a grand scope in a manner gamers expect to play these days.

Bilb!
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1Y

I think it’s perfectly capable of being used to make a compelling game, but Starfield seems to be a game for which the strengths of the engine AND the strengths of the writers and designers at Bethesda are completely mismatched.

Kbin_space_program
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1Y

The problem is that the spice and flavour of Skyrim was not using the fast travel and just exploring.

With modding to add random encounters and roaming friendlies/neutral mobs, Fallout 4 was great too. Even more so recently with the flyable vertibirds so that you could get the in-game fast travel that used resources.

But neither of those can exist in a game where fast travel is a core and unavoidable gameplay mechanic.

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