After a late August release, Sea of Stars has hit 4 million players, prompting Sabotage to call the sophomore RPG its "magnum opus."
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51Y

Yeah that irked me as well. They set up this cool system (simple but it seemed fleshed out) and then like, never did anything with it

LennethAegis
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31Y

I agree, I hope the team learned a lot from making this game, so the next time they try to make an rpg, they can make something much better.

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11Y

Yeah perhaps they got bogged down with all the other stuff (graphics, music, settings, etc) and for that the story and mechanics suffered. Now that they have a game engine and experience, a second attempt might leave more time to flesh it out a bit more.

They also perhaps wanted to make it accessible but weren’t skillful at knowing how light to keep it.

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