Queer transfem with an endless gaming backlog.

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Joined 2Y ago
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Cake day: Jun 09, 2023

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I agree, I hope the team learned a lot from making this game, so the next time they try to make an rpg, they can make something much better.


The really low number of skills and how long they each took to perform on top of how beefy most enemies were also did not help.


Nice, mine is 23. Been using it practically my whole life, though I don’t post there anymore.


Exactly. I love backloggery’s focus on the games you are currently playing. The games you are playing and the last status you wrote are front and center when you log in and its exactly what I want to see. I can only hope backloggd someday copies it.


I only just migrated from backloggery this year too, so I know how you feel. It was a daunting prospect to manually move my 2000+ game list over, but I got it done. I’m actually updating both still, since it was so much work to setup backloggery in the first place and also serves as a nice backup in case something happens to one of the sites.

The way backloggd lets you write a daily journal entry in a calendar for every game you are playing is so good. Though I miss the homepage on backloggery, that one is still nicer.



They could not even get the local suns to show at launch. FSR 3 is probably way down the list of other issues to fix first.


That my total playtime is still only 10 months. I could have sworn I had spent over a year by now.


I meant Diablo 4 seems to be exactly what they advertised, at least for now. But I will not be surprised when they ruin it in a later update chasing that dollar, considering their other games.

The other examples you list were perfectly justified reasons to be upset. As they removed perfectly functional old games with OW and WC3 and everything about the D3 real money auction house at launch was messed up.


Diablo 3 still works, I don’t see a reason for this one to get bombed like Overwatch 2 did. If you bought it, its your own fault. I’m not actually keeping up with D4, did they screw up something since its launch?


I remember in Paper Mario: TTYD one of the late game tattle entries on a X-naut enemy clarifies that its pronounced “cross”-nauts. This game had me mispronouncing the villain team’s name the entire time until the end.


I enjoy listening to these podcasts more for their entertainment value than just trying to get the best information.

Podquisition - The hosts are very entertaining as they go over the games they’ve played as well as news in the industry. Laura also does a great job at reporting news leaks.

What’s Good Games - Industry veterans who run a little too high energy go over gaming news as well as games they’ve played and often get hands-on impressions for upcoming titles.

The Inverted Castle - Fun retrospectives on Metroidvania games of old.

Square Roots - A Let’s Play on classic RPGs that goes into great detail on each game across multiple episodes featuring the hosts thoughts and opinions on the games as they play through each section together.


So it’s a brute force approach using automated systems. They mention their method is superior to traditional brute force methods by doing unorthodox things, but the article does not go into detail into how.

I mean, great news if this methodology pans out. There just very little to go off from the article. Either way, seems like a pretty neat testing suite.