Queer transfem with an endless gaming backlog.
I only just migrated from backloggery this year too, so I know how you feel. It was a daunting prospect to manually move my 2000+ game list over, but I got it done. I’m actually updating both still, since it was so much work to setup backloggery in the first place and also serves as a nice backup in case something happens to one of the sites.
The way backloggd lets you write a daily journal entry in a calendar for every game you are playing is so good. Though I miss the homepage on backloggery, that one is still nicer.
gamefaqs.com for game guides
howlongtobeat.com for game length estimate
backloggd.com for collection tracking
isthereanydeal.com for game sales
I meant Diablo 4 seems to be exactly what they advertised, at least for now. But I will not be surprised when they ruin it in a later update chasing that dollar, considering their other games.
The other examples you list were perfectly justified reasons to be upset. As they removed perfectly functional old games with OW and WC3 and everything about the D3 real money auction house at launch was messed up.
I enjoy listening to these podcasts more for their entertainment value than just trying to get the best information.
Podquisition - The hosts are very entertaining as they go over the games they’ve played as well as news in the industry. Laura also does a great job at reporting news leaks.
What’s Good Games - Industry veterans who run a little too high energy go over gaming news as well as games they’ve played and often get hands-on impressions for upcoming titles.
The Inverted Castle - Fun retrospectives on Metroidvania games of old.
Square Roots - A Let’s Play on classic RPGs that goes into great detail on each game across multiple episodes featuring the hosts thoughts and opinions on the games as they play through each section together.
So it’s a brute force approach using automated systems. They mention their method is superior to traditional brute force methods by doing unorthodox things, but the article does not go into detail into how.
I mean, great news if this methodology pans out. There just very little to go off from the article. Either way, seems like a pretty neat testing suite.
I agree, I hope the team learned a lot from making this game, so the next time they try to make an rpg, they can make something much better.