Games at Christmas? Nah, kids would rather have subscriptions and in-game currency
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Think you know what your kid wants for Christmas? According to a recent report, not many of them actually want video ga…

Yup Ubisoft, Epic, EA, Acti-Blizzard,etc and 99% of mobile game makers are decades into conditioning people to accept this shit.

First DLC, then microtransactions, in-game currencies, live service games, item shops, NFTs, ads, while releasing incomplete copy-paste games so now the apology letter, day 0 patch and promise of a roadmap for a shitty unoptimized new game is part of the experience.

Fuck these companies, we need to support the AA companies, the indie developers and a very few still decent studios who are against this bullshit.

Toss in the really active advertising around sports betting and you got the makings of the ideal human for companies to extract as much money from.

Meanwhile you have MUCH smaller devs releasing awesome games and sometimes even free updates etc. Stuff like Stardew Valley has probably hundreds of hours of gameplay (and more if you install free fanmade mods)… the original game was released by one guy.

I do a little bit of napkin math and see that I’ve got 50+ hours of gameplay from Vampire Survivors which I paid $4 on sale. 200+ hours out of Stardew Valley which I paid $15 for. 500+ hours out of Caveblazers which I paid $1 for.

I’m to the point where I’m not going to fuck with AAA until it is on sale. I don’t see the value.

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