Fushuan [he/him]
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51Y

Oh boy, the new zeldas’ have tons of collectibles and they don’t feel special at all. The fact that you have a menu telling you how many you got makes it worse.

Woodland critter counter

Poe counter

Shrine counter

Stable points

Fall challenges

And so on. It began as fun and as I progressed I started getting sidetracked and by the end it just wasn’t as fun anymore. The new zelda lack focus. And it’s intentional too, I just hate that.

SokathHisEyesOpen
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21Y

I don’t feel the need to get all of those things. If I see poe, I pick it up, but I don’t go actively hunting for it.

MudMan
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31Y

The “new zeldas”? Where were you when they hid a bunch of quality of life upgrades behind an actual hundred skulltulas?

I think sometimes people mistake a game surfacing a list of content for practical reasons with forcing you to touch every little thing inside the game. In any case, Zelda games have always had a progress screen like that. They practicaly pioneered the concept.

@[email protected]
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11Y

Don’t forget how much you had to grind for armor upgrades.

Fushuan [he/him]
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01Y

Armor what? xD

I beat the game with a shiny 12 in amor.

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