Brian Jarrard of 343 Industries explains why Halo Infinite's microtransactions have gone up in price by a hefty margin.

Companies have fell in love with the cash cow systems. Gone are the days when a triple A game was a set price. Season passes, DLC, microtransactions are nothing more than milking schemes. The game also has a DRM attached to it, which is just spyware.

“Even as a frequent spender,” they said, “lots of stuff simply isn’t worth the price [anymore].” Just made me facepalm. Remember when game modding was a thing. There is a reason why they do not support mods in many games now. Kudos to the few games that still do.

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