I have tried a ton of RPGs, and most just don’t click for me. Here are a few:
Some things about me:
That said, here are a few that I’ve really enjoyed:
I really like the storylines of RPGs, I just don’t like actually playing them. Unfortunately, my preferred ARPG genre is filled with loot nonsense, and I’ve played most of the ones that don’t really on that as a mechanic. Perhaps my favorite RPG-adjacent game not mentioned already is Yakuza 0, I’m not a fan of the combat, but he story is amazing and the side content is fun.
Does anyone feel similarly? Do you have any suggestions for other games to try?
A gaming community free from the hype and oversaturation of current releases, catering to gamers who wait at least 12 months after release to play a game. Whether it’s price, waiting for bugs/issues to be patched, DLC to be released, don’t meet the system requirements, or just haven’t had the time to keep up with the latest releases.
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Ehhh. You can definitely grind in Angband.
A number of traditional roguelikes, like Nethack or Dungeon Crawl: Stone Soup, have a finite amount of food available that forces you to keep moving. But not all.
Yeah, I was wary making such sweeping statements about the genre, because I’m sure, there’s oddballs, but I didn’t either want to talk just of DCSS + Shattered Pixel Dungeon, which I’ve played more of…
And DCSS used to have food. They removed it some versions ago. What stops you from grinding, is that there’s a rather limited number of (non-respawning) enemies/XP.
Ah, fair enough. I haven’t played it in quite some time, and it’s notable for the developers doing gameplay revisions.