A gaming community free from the hype and oversaturation of current releases, catering to gamers who wait at least 12 months after release to play a game. Whether it’s price, waiting for bugs/issues to be patched, DLC to be released, don’t meet the system requirements, or just haven’t had the time to keep up with the latest releases.
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Personally I don’t want to have to compensate for latency in a bullet hell game but glad other people will get what they want
Ehhh…if you have little player-player interaction and the engine is running local copies of all the enemy AI code and such and doing prediction, it might be okay.
In general, it’s generally technically difficult to convert latency-critical single-player games to multiplayer. I dunno, maybe the BoI developers thought about this from the beginning and designed it with this in mind, but even so…
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