$600 Million And A Decade Later, Where Is Star Citizen?
exputer.com
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Over a decade of development hell, $600 million in funds, and ever-rising expectations, Star Citizen seriously needs a release date now.
mrbubblesort
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61Y

If there’s only 1 lesson you take from this, it’s that you should never pre-order, never kickstart. Risk should never be offloaded to the consumer

Nima
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21Y

uh. no? BG3 is my favorite game and it was EA before release.

@[email protected]
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501Y

Pillars Of Eternity, Rimworld, FTL, Shovel knight Divinity OS 1 and 2 were all made possible thanks to kickstarter.

Without the success of kickstarter games there would also be a snowball effect. Games like BG3, Outerwilds and Stray would not have been made.

mrbubblesort
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11Y

For every success, there’s 100s and more failures, scams, and unfulfilled promises. Developers should seek traditional funding if they’re so confident in their idea. If I’m taking a financial risk on a developer, I should get a financial return if it succeeds. “Kickstarting” is a fancy way of saying “lets socialize losses and privatize profits”.

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31Y

I’ve only crowdfunded a handful of gsmes, mostly vr. Because they can’t get traditional funding. Despite this I want to support projects that could be interesting. Without Kickstarter these projects would not exist, rather than switch to traditional funding.

I know there’s risk, i know they may never get finished. But its worth the risk in case a true gaming gem comes out.

@[email protected]
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21Y

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