Midnight Wolf

Hello! Some info about me is up on my website: https://wreckedcarzz.com

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Joined 2Y ago
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Cake day: Aug 23, 2023

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Cool! I’ve always used the default since I didn’t know where to get more. Thanks!



Hard disagree. I’m still in my starter car in Heat because the physics are 110% garbage. A stock 240 should not be able to pull off drifts like it has 800+ more hp than it has, or the fact that it forces a drift when you merely want to take a standard corner. In street tires. In a standard circuit/sprint race. Or how it’s tied to online servers, thus when the servers freak out, your single player event kicks you off. Or how there are objects that retain their lowest LOD no matter how close you are, or how long you wait. That’s just off the top of my head, it’s been a while.

I got the ‘premium’ or whatever version for $1.25 on steam a couple years ago. I played the 10 hour demo before that, reviewing it blind for a friend and then revisiting it 6 months later, each for a few hours. ‘surely, it’s been a couple years, they must have fixed it some’. Nope, not even a bit. I want my $1.25 back.

Shit, I think Unbound is a decent upgrade from Heat. And I don’t particularly like Unbound, so that’s kind of both a complement and an insult at once. The bar was so low it was touching the floor, it could have only gotten worse with DRM that opens a backdoor to my machine or something. I spent $10 for Unbound, and I don’t want my $10 back for that installment (I mean I’ll take it if they are offering but), so… Heat is baaaaad. Unbound is meh, but meh beats the hell out of baaaaad.


You mean like NFS World? I was a closed beta tester. While it was a P2W system (buy powerups, etc) it wasn’t ruined by it, and if you could beat a nfs game you can do just fine in World.

I only played for the first year or so - and haven’t played the 3rd party rebirths - but World had potential. And EA killed it, like the dumbasses they are.

E: word



Look up videos of the MW beta. It was supposed to be a MW, just like '05. Time constraints killed that plan.


I’m a huge (old) nfs fan, and I love HP '10 and MW '12. It’s no U2 but both are damn good games. I fired up MW not too long ago, just to cruise.

Burnout was the shit too. Mostly for Crash Mode. Paradise was cool with the open-world but them kneecapping crash for whatever the fuck they called ‘bounce your car endlessly down the street’ mode was fucking atrocious. EA selling the ‘ultimate box’ on the pc without the fucking island - and no way to get it - was bullshit, always been pissed of about that.


Re 2, I was and am angry about how MS handled the Xbox exclusives. They spent the 90s making games for the pc that were great, and then the Xbox drops and the pc market is ignored for years. “just buy the console” makes no sense when I have a far superior machine right here, and when multi-player is behind a subscription. I was gifted an Xbox a few years after launch, along with Midtown Madness 3, the only game I wanted - and never gave MS a cent of my own money. I stayed on Halo 1 for years, then when Halo 2 finally dropped for the pc, I got it and enjoyed my first playthrough on my computer. My first playthrough of H3, ODST, and 4 weren’t until the MCC dropped on steam. I got Forza bundled with the Xbox, but it wasn’t until Horizon 3 released on pc that I got into it.

I fucking despise the 15-year window where MS just abandoned their loyal customers on pc to milk people with their inferior box and subscription bullshit. The smartest move they have made was re-embrace the pc as a customer base. And 8 year-old me could have told those moronic C-suites in 2001. They isolated a core customer base for short-term profits, and they have earned nothing but resentment for it.

The Xbox should have always been a product for “I don’t understand computers, but I want to play games”, while the pc should have remained a “I know what I’m doing, and I don’t need a walled garden”. MS fucked up massively, and lost out on revenue trying to force their hand for a decade+. The fact that they release on both is nothing but positive, as they get customers from both camps, and they finally are undoing a bit of the hate and resentment they caused.


Then there is me, who has only had it when it was on $1 promo and I used it to get a 10% discount to buy a game, and then immediately cancel the pass.

I guess if it stayed $1 indefinitely I’d keep the sub, but beyond that, nope.


Kotaku: “sold to click-farm powerhouse Valnet”

That very same page: click-bair links after paragraph 1, paragraph 2, a top-anchored video link after paragraph 3, and an endless list of links at the bottom of the page. And that’s with DNS ad-blocking and ublock. I’m curious what it looks like without, but I don’t want to get tech-cancer.

Don’t throw shit if you are also covered in it, Kotaku. I never really liked the site but I don’t remember it being in this sad of a state…


ClamAV, if you want more than just common sense. Firewall is built-in to kubu.


Running an EoL operating system is surely what you want to do with your personal dat-

Aaaaaaand it’s been compromised


Disagree - I’ve done it, it is easy and straightforward, but anyone who hasn’t installed an OS on bare metal and used a certain tool that you can get from Github to activate MS products, isn’t going to explain the process as “super easy”. More like “a mother-fucking pain in the ass” and “why did you suggest this” and “what the fuck is an iso”.

This is definitely “I’ll swing by this month and install it” territory, not “here’s a guide, ez pz” for anyone older than 40 who didn’t major in CS.


“you can pay us, and we won’t break your legs for a while longer” -ms

W10 IoT is a thing, and will get updates for a few more years, no mafia shakedown required.


Afaik a couple non-pixels are compatable, as of a few months ago.


I found out recently that steam now let’s devs create subscriptions as opposed to one-time charges, so it’s 110% that


Unbound is… an improvement over heat, yeah. I own a copy, only because it’s a birthday gift and it was $10. I also own heat, got it for $1.25, want my $1.25 back. Whatever the one with the upgrade cards system is trash - and I pre-ordered it. NFS 2015 is… Soulless, awkward. Nevertheless, they all pale in comparison to their older brethren. I’ve been on the nfs train since 3, I own almost all of them, across multiple systems. It’s been an honestly depressing downward spiral - and my friends agree, so it’s not just a sole data point. I think I’m the only one who has heat or unbound, even though I poked people when heat was a dollar, even when unbound was five. That’s… not good. These are people who also love racing games, also love the series.

Burnout got a remaster on the EA App. I bought it, because the ultimate box on pc never included big surf island, and I wanted to experience it. But also, EA bought Criterion to shutter the competing series. They belong in that list. EA killed the game, then they gutted and merged the studio, then restarted the studio in name only trying to do damage control. Then, they used it for a quick buck with burnout, with no effort at all. Similar how the re-release of TS1 and 2 is. EA is essentially serving shovelware itself at this point, ruining the last of their goodwill from the ‘good old days’.

I’ve read battlefield (whatever the latest one is) was half-baked on launch, and from friends who play it, told me to get CoD instead (which is a low blow if I’ve ever seen one; that’s a series that needs to be put out to pasture, imo). Older versions apparently have shitty/broken multi-player game browsing now, and the player base is dwindling because of it. I can’t independently verify any of this, just trusted friends and reviews. The last one I played myself was bad company 2, and I thought it was alright, no big problems.

shrug

E: yeah, it was payback with the card bs


Normal is taking a publishers promises up the ass to fund the game. Granted if I see the next Need for Speed up on early access for $60 then yeah, I get what you are saying, but early access was made so small teams (or solo devs) can not starve while working on a passion project.

A couple of games that come to mind are BeamNG, which only released on early access after 3 years in development (and offering the full game at a very low price); it’s still in development, almost 13 years so far, with regular updates. And Motor Town, which afaik is a team of two people, one making the world and the other doing everything else; they have been in development for 3 years now.

An example of a successful game that started in early access and was finished is Wreckfest. It took something like 5 years. If I remember correctly they had to take a publishing deal midway through, which is unfortunate, but the finished project is great.

Early access is an alternative way to stay afloat while making a game. At least, that’s how it should be. Everything in life has risks. Losing $10-20 after a year of playing a game in development just to have the dev croak, lose interest, change career paths… Isn’t that big of a deal. I’d much rather take that frustration and channel it to piece of shit publishers that axe games a few years after release, taking the full amount and running.


I do hold nfs hp 2010 as well as nfs mw 2012 in a good light, so that’s why “like” 2010 :p


The NFS series (“look how they massacred my boy”), The Sims, Burnout mostly. Battlefield as well, I’ve watched that series implode from the sidelines instead of in my face.

O.o @ your last sentence there. I’m a flaming gay furry, diversity is great.


It’s because EA games have been regurgitated trash since like 2010


cesspool of bullshit games

You sure you aren’t confusing Steam with the EA App?

(god that name is completely braindead)


Okay, you develop and release a game for free then, only being allowed to charge for it after a few years.

What, you don’t want to do that?


Wow, it took them this long to include a backspace button? Jeez…

(yes I only read the headline, no I’m not going to read the page, yes I think it’s funny, and no I don’t care that you don’t. thanks for coming to my ted talk.)


Yeah, but then you’d need the epic store/launcher, so…


I mean, if you want a thick flat rectangular object that digs into your arm, sure yeah.

I went from a Fossil Hybrid HR (and gadgetbridge) with ~28 days of battery life, to the og Pixel Watch that has ~1.5 days (and later the gen 3 for ~2 days), and I hate having to take it off, charge it, throw it back on, all the time… but Qi has never crossed my mind. The contact patch would have to be huge, and basically flat, and my arm gets irritated enough by the hr sensor rubbing my arm all day…

E: I guess it doesn’t have to be square/rectangular but it’s still has to be big as the hr sensor needs to live alongside it, so the patch has to be flat and around the sensor




*if you use Google’s Contacts and Calendar services

(I am very much separated from G and my contacts and calendar are hosted on my nas via radicale, so this feature doesn’t exist - but I just made a calendar for birthdays myself, and add when needed)



It’s like you’ve never heard of archival or how to keep data safe, protected, or backed up.

Also intentionally missing the valid point when compared to physical items just shoots yourself in the foot for any further arguments.


GOG installer is offline

You download it immediately after purchase, and should archive it somewhere, same as everything else you purchase digitally

how does that work



Exhibit A:

nfs games up to and including MW 2012

These are solid, enjoyable entries in the series. Peaked with Underground 2 and MW 2005, but the takeover/acquisition of Criterion pumped new life into HP 2010 and MW 2012.

Exhibit B:

nfs games released after MW 2012

These are dogshit. Heavy dlc, meh progression, horrible to play on a keyboard, stupid upgrade systems (cards? cards? are you retarded, EA?), always-online, shitty online servers, horrendous physics, so arcadey that they make actual arcade racing games look desirable.

You’ll note that this game is in the second group.

I got it as a gift a couple weeks ago, they paid $10 for it, which I was holding out for >$5 to buy myself; it’s actually better than the last iteration, but not by much. That game - heat - I thrashed on at launch and 6mo later, and when the premium or whatever edition dropped to like $1.25, I finally bought it (10h demo before) and honestly, I want my $1.25 back. Here, $5 for unbound is about right, near the upper limit.

If they hadn’t killed Criterion (the reboot is in name only, the talent jumped ship with the forced merge), nfs might be awesome still. They have to do a metric fuck-load to save this series. I have almost every game, I’m a massive fan of the series… But for the past decade, it’s fucking dogshit.




That’s what I think when I read endurance/mtbf of hard/solid state drives of like 100+ years. Bitch you released this last week and I know for a fact that you didn’t withhold sales for 100 years for validation of your claims. Also funny how I should reasonably expect 100 years out of it, but you will only provide a warranty for the first three


Yeah! Other publishers should open their own stores and compete!

Oh wait no fuck oh god oh what have we done


Well, and because 2 is fucking abysmal as a game. The starter car shouldn’t feel like it’s on rails regardless of speed, mostly - it’s a fucking racing game, get it right. (modern nfs is in the corner giggling but that piece of shit is always trying to force me to drift, again with an un-upgraded starter car with like 150hp, so it’s no better)

I was a closed beta tester for 1 and 2, and was very excited for both, but going from 1 to 2 is a huge step backwards in handling alone. Whereas I pre-ordered 1 and got several others to as well, I told everyone I know to avoid 2, bought it on sale a while after launch, was immediately disappointed they never addressed this, and it sits with… 13 hours on the clock. As a reference, I have 4,048 hours played in Forza Horizon 5.

I have no idea how they fucked up so badly. It’s a travesty.

(I play with keyboard/mouse out of preference but also because of physical disabilities, so while I /could/ use a controller and maybe mitigate this, grab a controller and try playing with one hand, see how great that experience is x_x) .


Of course not.

I have taste.