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Cake day: Jan 25, 2024

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8bitdo pro 2 has gyro, back buttons, and native steam input support for like 40 bucks, so it’s gotta be mostly the touchpad.


Yes, and all that to bypass, not remove, a protection mechanism that runs 100% in user space with no additional privileges. It really would be impressive if it wasn’t so horrible for consumer rights and preservation.


I don’t think the situation is practically any worse than before for piracy if you just ignore these bypasses. It’s not like there was a huge crowd of crackers ready to take on denuvo before they were pushed out by these bypasses. Proper cracks still depend on basically just that one guy.


Playing it on a Windows VM on Linux with your GPU passed through is probably the safest way to play these hypervisor bypass games.


I’m aware. I’m of the very reasonable opinion that all legitimate cracks must run in all the environments that the original program runs in (including compatibility layers). I think we just have different viewpoints of what “a little longer” is and what “crack” is, and that’s fine.



Thanks, I didn’t know black myth was cracked today. I certainly hope you’re right since these hypervisor bypasses seem to be soaking up all of the attention instead of proper cracks.


These bypasses work differently and require you to load unsigned drivers.


It’s probably true by definition since I imagine the first batch will only be sold through the steam store 😅. I have the original steam controller and as I’ve been moving towards GOG and Itch my steam client and steam account remains vestigially just as a bloated steam controller driver. Honestly I would also accept it if they let us use the client completely offline without an account as well.


“I don’t want a steam account” should be perfectly justifiable reason in itself. There is no technical reason why they can’t split up steam input from the steam client for base functionality.



Who is this “everyone” you speak of? You realize pirate scene groups are very niche groups of people right?

There were no denuvo cracks in that period, and according to you it was only because they’re not interested in doing it. Then it must mean nobody was interested no? Otherwise there would have been a crack out in that time?

Do you think doing a thankless job like that is fun? I don’t think it would be.

Other games get cracked day 0 even though it’s equally thankless. That obviously isn’t the distinguishing factor.


And the near 3 year long blackout period between empress and voices? Everyone lost “interest” simultaneously for multiple years? They got bored or something? And even now voices38 is the only one “interested” in denuvo?Everyone else is just not “interested”?


So convenient that there is exactly enough interest to crack every non denuvo game in 1 day but every single denuvo game with millions in sales gets left alone for years 😂 because obviously cracking Laundry Store Simulator is more “interesting” than cracking the latest multi million AAA hit 😂


And those exact same people suddenly gain an interest as soon as denuvo is removed? Get real man.

any old $2 lock you put on your front door is protecting your home from the 0 people attempting to break and enter.

“well I wasn’t even trying anyways!” excuse lol


There was a stint of a year or two where cracks took a little longer

I guess I must have entered some utopian parallel universe when I clicked into this thread because I see all these people commenting things like this but I look over to the other sites like crackwatch and cs-rin and literally see that there were 3 legitimate denuvo cracks TOTAL between the between empress’s 2023 crashout and voices38’s public 2026 entry. (Dragon’s Dogma 2 was a debug build leak). Or maybe the excitement of the hypervisor bypass got people hallucinating some revisionist history.

These days the only thing protecting games from piracy isn’t Denuvo, it’s the lack of interest of scene groups in doing the cracking

So when RE4 got cracked once in 2023 by empress, no other patches get cracked for the next 3 years, then denuvo gets removed in 2026, and RUNE cracks the latest version on that very same day, it wasn’t because of denuvo, it was because RUNE suddenly gained interest? as a total coincidence or what?


That’s fair. I am vaguely aware that sim and sandbox games do tend to have mod support. For reference, with a quick search into the 71 games mentioned in the 2025 Game Awards Show, ~5-10 come with significant mod support.


More and more games seem to suck on thier own, but can be great with mods.

But back then, modded games weren’t anywhere near as common as they are now.

What are you talking about? What new games with proper modding tools are there? Nobody wants to mod Starfield compared to Skyrim, Most of you probably don’t even know that there are modding tools out for Doom Eternal. CS server mods were effectively neutered by CS2’s matchmaking and skins store. There’s gooner mods for Capcom games and VR plugins I guess. Indie game engines ate the modding community’s lunch.


From what I understand you have to find when the enemy is vulnerable after launching an attack so that you can safely launch your own attacks. Dark Souls 1 and 3 are relatively generous with their safe windows and relatively rigid with their attack combos so it’s a lot more accessible to that kind of gameplay than later games like Elden Ring and Bloodborne.


I always wondered why samsung phones and tvs had that “vivid” high contrast color tuning turned on by default that just blows out the contrast and saturation. I thought surely no one actually prefers this kind of look. Reading some of the comments on here and on youtube, now I understand.


Two 5090s for this shit lol. The first 5090 calculates all the shadows and then the second 5090 takes it back out again lmao. What a fucking joke.


Peak players is sampled at a point, the 2m number is probably cumulative.


Cummins is the same way as well. Semitruck engines to support our logistics and transportation sector? Not in this economy, lol! Power generator engines for AI? YES! pumped +50% YoY.


Do you have an example or a snippet in mind for a piece of modern game engine code that would have been done better in the “old ways”?


I can’t imagine people would be “all over” highguard even if it had mod and server support.


Copilot business subscriptions have fairly granular usage tracking, so they’d probably just replace you right away with someone who isn’t quite so reserved. Looking at the comments here and in other places, there is certainly no shortage of such people.


Job Requirements:

Active use of AI tools in daily development workflows, and enthusiasm for helping the team increase adoption

Nice to have:

Passion for games and game preservation

AI Mandatory, game preservation optional. Glad they got their priorities straight 😅




すこれ is pronounced su-ko-re, すこあ or スコア (su-ko-a) would probably be closer to what you want if you want the word “score”.


It’s GOG financially viable? Good question, no one really knows.

All CDPR earnings reports put GOG revenue/profits in its own separate section, so it’s actually very knowable: It hasn’t been losing money in the last few years but its profits are basically negligible compared to the rest of CDPR studio’s profits.



So insane that people have to go back to the primitive workflows of… 2021 🤣


Yes, like we went over before, it’s literally OK to use AI if the studios that I support use it to generate things that I like.



What AI does here is allowing small teams to get art done what otherwise would eat up their budget, aka they literally couldn’t afford. No artists were harmed in these cases because if AI didn’t exist they simply wouldn’t have been hired.

That excuse can be used by big publishers as well, no?


Right, so the barrier was that they had to pay for this “outsourced bulk art”, and now with AI they don’t have to. It looks like we are in agreement when I say “I’m glad AI is democratizing the ability for the little guys like you and me to not pay artists for art”?


And little tools like that give studios like this an edge over AAAs. It’s the start of negating their massive manpower advantage.

The implication here is that you can gain manpower without hiring more men, no?


100% agree. I’m glad AI is democratizing the ability for the little guys like you and me to not pay artists for art.


Donations and ads sweeten the pot a lot. Also you don’t really need to buy media if someone else already made it available for download, and you don’t need to store it if you’re uploading to external hosts. So if you’re running a video game repacker site, and you get all your games from scene releases, you upload all your files to various external file hosts, and you run ads on your site + inject pay per click links, you could probably turn a profit from your hobby.