Brave can make micro payments to content creators based on the number of views to the site, directly supporting content creators without ads or the need to join the patreon for each creator. It’s a fully optional system, off by default but prompted upon opening the browser for the first time. It’s a cool idea but they kind of spoiled it by making it be a crypto wallet with ads to earn the crypto.
Also, Brave doesn’t have a subscription…?
I disagree that procedural generation makes games more boring and repetitive. I think it depends on the game and how the procedural generation is implemented. Look at Noita for example - uses lots of procedural generation, mixed with some handcrafted elements, and it’s really fun! Terraria, another similar formula.
Not my cup of tea, but a lot of people love No Man’s Sky for that reason - it’s fun to explore the crazy combinations.
The original Elite was procedurally generated IIRC, and from what I understand it was super fun (before my time though).
But a unique identifier in game doesn’t actually enforce bans, because what’s stopping someone from creating a new one? VS if you create a PSN account, you need some sort of verification (e.g. email address).
They could’ve done something similar with a non PSN login, though people would’ve probably still complained. And for them, it’s not 3rd party because it’s published by Sony IIRC, so it’s actually an in house system.
I also don’t own the game, but I just wanted to point out the reason in their argument isn’t entirely invalid.
Do you mean admonitions? E.g. info, warning, etc? There’s precedent for that in commonly-used open source implementations, e.g. obsidian.md (which uses the same syntax, and started before). What semantics does it break? It’s designed to read well in plaintext and render nicely even if used in a renderer that doesn’t support admonitions, e.g.
[!NOTE] Information the user should notice even if skimming.
As opposed to other common markdownish implementations that use nonsensical plaintext which renders poorly in alternative renderers. Here’s a discussion on the topic in the CommonMark forums.
Not sure if you misspoke or are just unaware of it, but Hack is one of the prepatched nerd fonts: https://github.com/ryanoasis/nerd-fonts/tree/master/patched-fonts/Hack. Also, for any fonts that aren’t prepatched, there’s a patcher in that repo to make any font a nerd font.
There were actually a couple attempts, but it’s kinda in Apple’s hands… I think he was hoping he could generate enough public outcry to force them to not block it. You can also still access it now, if you have your own mac.
It’s their own client, not just reskinned, and it has a bunch of new features designed to make cross-service nice and simple. Also, the bridges ARE open-source, but the beeper company wrote a few of them and decided to open source them.
He refunded everyone who bought a subscription when Apple blocked it. Beeper main is also free.