
FEX is to allow running x86 programs on ARM, but they’re only targeting the Steam Frame (SteamOS/Arch Linux) right now.
That VR headset uses a processor similar to phones, but they have not announced anything about moving to using these tools to allow you to play Windows games on Android
There are several moving pieces, so I understand the confusion

No, other way around, Steam Frame runs Linux.
The Meta Quest VR headset runs Android, so Valve has worked on an emulation layer for Android games on Linux, ideally allowing developers to just release current Meta Quest games on their headset.
Osmand~ and CoMaps (fork of Organic Maps) use the same map data, but different rendering/routing engines.
Osmand~ is everything and the kitchen sink. Any feature you can think of, it probably has
CoMaps is just the basics for 85% of people. It’s much simpler, its map drawing is much faster (no lag while waiting for tiles/branches/labels like Osmand), and much faster on-device routing than Osmand.

That is part of the genre, yeah.
They’re procedurally generated within a range of possible effects and damage based off the “manufacturer” in-game
You’ll end up finding one you really like and using it for like 5 levels, while selling other loot, until you find one that jives more with your play style and is more powerful than your current loadout

It sounds Fennec F-Droid specific, somehow.
Reports here are saying the official Firefox build works fine: https://gitlab.com/relan/fennecbuild/-/issues/134
It also seems to affect certain extensions

Looks like a reported issue

I’m seeing what sounds like the same issue.
Based off your comment on extensions, I just disabled all extensions, and the problem went away.
If I enable any extension, it breaks again…
So to me it seems like a bug with the extension system
Edit: tested with Privacy Badger, uBlock Origin, and NoScript
Edit2: Fennec F-Droid build #1420020; Android 16 (GrapheneOS 2025081400)
Edit3: Found a bug report about it: https://gitlab.com/relan/fennecbuild/-/issues/134

How many of the ~6,818 titles now disclosing generative AI use were already on Steam in 2024?
I.E. are a lot of these just games that had already been released, updating their disclosure statements based on Valve’s new rules?
The article says 1/5 games released this year use it. I’m not sure if ~34,000 games have released on Steam in the last year
My assumption is baseball
AAA is the best you can get in minor leagues before you move to the major leagues

It doesn’t have to, but GrapheneOS is designed around security first, privacy second, and usability third
If you install Fennec browser on it and open, e.g., https://www.learningcontainer.com/download/sample-pdf-file-for-testing/?wpdmdl=1566&refresh=6697dcd62a0141721228502
The PDF will display inside Firefox
The default web browser on GrapheneOS, Vanadium, doesn’t parse PDF’s (they’re an incredibly insecure format) and passes them off to a sandboxed, hardened app specifically for that usecase
This allows rejecting more permissions than doing it in the same process

If this is what you’re talking about, it already has the APK built on GitHub:
Thanks, you typed more than I was going to :)
Only note is FEX and the Android compatibility layer were two separate goals Valve put a lot of work into, so I wouldn’t classify it as a side-effect.
One is to allow Windows games to work on the Frame, the other is to allow Android games to work on the Frame