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Cake day: Oct 28, 2023

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Deep Rock is definitely a “play it however you want” kind of game, they have pretty hefty integrated mod support



  1. A working fuckin inventory system
  2. Silliness of the Monty Python variety

Seems like it’s the typical early access bugs and crashing. I was a huge fan of hyper light drifter so I’ve got this on my radar, even if it seems like a giant leap from the design of the first one



The modding community for starbound is super healthy though. It’s basically the perfect environment for it: no more updates, a lot of established groundwork, conveniently separated game files. Heck, you can completely change the world generation halfway through a playthrough as long as you move to a part of the universe that hadn’t been generated yet


I have no clue how they’re making money, I think I bought Terraria for four bucks eight years ago


I know you’re just trying to prove a point about physical disks, but if you actually wanted to borrow a copy of someone’s game, Steam will let you do it



I’m kinda surprised at how much people’s opinions of Cyberpunk 2077 has changed since release. Did the DLC really fix all of the issues people had with the game?




We should look up the lead developer! I’m sure they have been an overall positive influence on gaming culture


When I was a kid, one of my friends would refuse to go into caves in Skyrim cause they didn’t like being underground. I remember thinking “damn, you’ve locked yourself out of like 90% of the game but whatever floats your boat”

I had a similar experience with Hollow Knight. Mind you, the entire map is underground, but there are certain very deep parts that are incredibly claustrophobic and I avoided them as much as I could.


90% of gamers stop investing in a company right before the devs make an adequate game


I’m glad the helldivers are eating good, but warframe players are having three course meals every couple months


Hey now, not every AAA game is shitty. The Monster Hunter games have been gorgeous and I’m excited for their next game



I hate investor leeches as much as the next person but saying “I want Ubisoft to focus on long-term strategy to provide exceptional experience to the gamers, rather than try to release multiple mediocre games every year” is not that crazy of an input



Play Warframe lol. Almost no vaulted content after ten years, and new quests coming out every couple months. 50 gigs.



Part of the value of the Switch is being able to put it in the dock and connect to TV. It’s a lot harder to co-op when you only have the little screen.


I really like the running gag that if Turnip Boy reads something about taxes, he’ll tear the paper in half without a thought


It’s in quite a few games but I guess I haven’t played anything more modern than 2017. Runescape and Monster Hunter still have it. Warframe too, surprisingly enough.


I can’t swim today- I bought the last two monster hunter games and all of their dlc for fifteen dollars total


I wouldn’t say the humor replies on Australian slang (outside of a couple sidequests), it’s just not funny. That being said, you could try the DLC which takes place in claptrap’s brain and thus doesn’t have any space australians.

I get what you’re saying about the floatiness, but I liked it as a gimmick with the air boosting.


You should try the Pre-Sequel! I feel like it further improved on the combat and each of the playable characters is awesome in their own way. At least at the top end, “ultimate vault hunter mode” or whatever it’s called, seemed more balanced in terms of enemy health instead of being reliant on priming every enemy with slag.



Can’t wait to see how the fighters defend Earth from Nappa and Vegeta, but first I have to see what happens to Batman’s parents and how Spiderman gets his powers


I’m not saying “True Strike shouldn’t exist”. I’m saying as it is, it’s incredibly underbalanced and not worth spending two turns to cast one spell.

I’m all for build diversity, but if you want to guarantee your big spells land (you can still miss with advantage, btw) you might as well pick Divination Wizard and use a Portent. If someone wanted to use this cantrip and I was DMing, I’d adjust it to be more accessible.


True strike is also a concentration spell, which means you can’t use any other concentration spells and you have a chance to waste it if someone hits you.

It’s also “advantage on one attack roll”, meaning it has no effect on spell saving throws like Fireball, Ray of Frost, etc.

There’s just a huge opportunity cost of taking it when you only get a few cantrips for the whole game

edit: Here are all the specific conditions for it


Thanks for the recommendation! I’m no purist so I’ll definitely download some mods for it


I was reading about Daggerfall Unity (I think it was on Lemmy probably) but I haven’t downloaded it yet. Has anyone tried it?


I don’t believe they will, the team who made World is making Wilds. But I speculate that the “super move on a timer” style of attacks might make a return.

I’m hoping to see some switch skills anyway. Rage slash was so much fun.


That seems like a really healthy opinion, lol. My most used weapon is sword and shield, and watching the gameplay change from base World->Iceborne->Rise has been like going from a Penny Farthing to a modern racing bike. I’m not super happy with how dominant the wire bugs are for armoring through moves and ignoring attacks but I’m optimistic that Wilds will do something different with them.

What kind of quests have disappeared from the new games?


Which Monster Hunter game did you start with? I like listening to old players gripe about how MH:W ruined the series for them. I haven’t played any others but it was an awesome game for me.


Not sure that would jive with their traditional way of development but I’d love to see a game dev mecca show up in Japan