Not a full recommendation, but Pronty was a nice small metroidvania. It was a nice inbetween game while waiting for larger games to play.
Seems like they have refined a lot of mechanics originating from World. Hopefully slinger won’t have the same softening mechanic as in Iceborn. Switching to secondary weapon might be awkward with armor sets usually specialising.
They have also uploaded two more info videos; one on focus mode and one on Greatsword. Guessing that more weapon showcases are coming up this week/month. Greatsword additions look dope. I’m eagerly waiting for my mains Hunting Horn and Gunlance to show up.
I can recommend Magic Survival. Came out before Vampire Survivors, but has been worked on slower. Runs usually last from 16?min (normal) to 30min (endless). Game autosaves occasionally during runs so you can continue later on. English translation varies in quality, but everything can be understood imo.
Has revive with an ad once per run and another ad sometimes when ending a run. Leveling classes is slow, but can be sped up by spending real money. Personally I’m fine with the slow progression, but others may not like it.
As an avid PoE1 player who has 8h (act3) so far in the second game: gameplay feels more skill based (enemy/boss attack patterns, synergistic skills, more active defences/survivability) while in original you can faceroll most of the acts and endgame with enough knowledge (vendor recipes, “face tankable” content, automateable defences/damage, simple investable survivability). This might be why people are comparing it to soulslike.
Also the pacing is a lot slower which might add to the feeling of og Diablo/Diablo 2. Of course the progression will be faster after meta is found, but people still theorize that getting to endgame takes more time in PoE2.