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Cake day: Apr 19, 2022

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At release you couldn’t even reverse one-way roads in C:S1. Comparing it to C:S2’s road tools is hydrogen bomb vs coughing baby.


C:S2 is likely too ambitious. Doing too many new things at once instead of incremental change.

And C:S1’s bar to clear was SimCity 2013. C:S2’s bar to clear was C:S1 with several years worth of content updates


and executives expressed concerns that a sequel would cannibalize long-term sales of the first game

This is legit the most ridiculous take I’ve ever seen






Over/under on how many years before it gets The Crew’d?







As much as they can They’ll even go as far as re-use previous names