Cruelty Squad rapidly became one of my favorite games. It’s a true art piece designed with a significant amount of spite, for both the world we live in and the player punishing themself with the game. Every single part of the game is thoughtfully designed, down to the fishing mechanic. It challenges you, both in its gameplay and in its audiovisual experience. It’s abrasive on purpose, to wear you down until you get used to it and can build yourself back up better.
Pyrocynical recently did a video about the game but it’s very long and a bit too revealing for someone who knows nothing, so I actually recommend Markiplier’s video which shows just how bizarre the game is to get in to going in blind.
Something basic like the Mass Effect series helps sell the idea that you really did form a fully fledged relationship over the course of the game. As for Cyberpunk, the setting is literally designed to be dripping with sexuality. It’s not necessary for the story itself, but if you removed all the sex ads the setting simply wouldn’t reach the same level of “megacorporations maximizing psychological exploitation techniques”.